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ctf ALESIA 4
Soldat Forums - Soldat Maps & Map Making - New Maps
Deleted User
September 12, 2005, 8:09 pm
For those who love big maps, here is my lattest one, Alesia4 .
what else to say......? test it and make comments !

The Map
*Alesia 4 -> http://b.one.free.fr/Alesia4.zip
*Sceneries (pack usefull for this map and many others) -> http://b.one.free.fr/soldat/Scenery-complete.rar

Screenshots
* Blue base -> http://b.one.free.fr/shot1.jpg
* Red base -> http://b.one.free.fr/shot2.jpg
* the middle area -> http://b.one.free.fr/shot3.jpg

Note that the sreenshots had been taken on the first version of the map, which has been modified...

MikeShinoda.pheonix
September 12, 2005, 8:58 pm
Wow, that looks really neat...do you think you could get an overview, so we can see the map as a whole?

Raptor
September 12, 2005, 10:13 pm
[IMAGE]

Deleted User
September 13, 2005, 12:45 am
Hey raptor, you think you could waypoint this map??
it would be great!
thx

mar77a
September 13, 2005, 1:14 am
Nice map, original effect you got out of that stretched scenery...

Just tested: this map can't be played with less than 16 players...It's huge.

Suggestions: Add a killing poly covering all the areas where players could just ago through the limits of the maps and get a free spawn, remove that bumper sign. Also try ....remodeling that ..."hut" you put in the top of the map...

Deleted User
September 13, 2005, 3:23 am
mar77a : thx for your comments
but what do you exactly mean by adding a free spawn ??

Maxx
September 13, 2005, 3:31 am
Really nice shading effects, I like it. :D

Deleted User
September 14, 2005, 4:46 am
Ok i've done few changes : i remade the "hut" and change its place, i remade the bumper sign, i modified the bumper and there is a funny bug on it (i may change that later).
i think i wont add killing poly, but im always open at other suggestions.

mar77a
September 14, 2005, 9:24 pm
Well, what i mean is, when you jump outside of the map, you spawn, and get your health to 100% and the ability to choose different weapons....understood? Imagine someone is chasing me, i can easily go into open air, jump out of the map without getting one deth...(in teh scorebord).

Deleted User
September 15, 2005, 7:48 pm
ok i see.....
hum i guess your right on this point, but i like the idea of an "open map".....

i'm sure we'll find a solution :)

Deleted User
September 16, 2005, 2:50 am
Using Polyworks, surround the map in untextured polys.

GAMEOVER
September 16, 2005, 3:54 pm
I like it because I use a cell-shaded mod which I love the look of. This map kinda looks cell-shaded.