having different polygons with different property...
we already have the ice and the hurt and the kill (and brutal kill) - along iwth the collision properties --- but what about 'metallic' and 'grass-like'/'dirt' and maybe ultra soft. and maybe 'cement'.
this would add versatility for realistic mode when falling. metallic and cemented polygons would hurt insanely when falling upon, grass/dirt less so, and soft ultra less.
also new sounds for bullet collisoins (and walking)
we already have the ice and the hurt and the kill (and brutal kill) - along iwth the collision properties --- but what about 'metallic' and 'grass-like'/'dirt' and maybe ultra soft. and maybe 'cement'.
this would add versatility for realistic mode when falling. metallic and cemented polygons would hurt insanely when falling upon, grass/dirt less so, and soft ultra less.
also new sounds for bullet collisoins (and walking)