Let's see now;
This is a dark cave theme map
You can play all game modes on it, even though it's meant for ctf
It's got a few textures, and a lot of sceneries
Not meant for that many players, it's pretty small yet roomy
It's not waypointed
Overview;
Just to get some people to understand the importance, I put in two versions, one unshaded and the real one:
[IMAGE]
[IMAGE]
You see now how immense the difference is? Hope so, 'cause I'm don't like seeing completley unshaded maps. (Yehyeh, i left out sceneries in the first one [:/])
In-game screens:
[IMAGE]
[IMAGE]
[IMAGE]
Now I'm pretty tired of working with this map, so I don't know if I have the willpower to work with it if something comes up.
Thanks to everyone who made a texture/scenery thats in it, hope it doesn't bother you. To Anna for bettering the texture (and making my slow mapping easier). To m00.laughingllamas.com for hosting it. And to people on #soldat.polyworks for helping me out whilst tired of it.
[Download]
(Tell me if I forgot something)
This is a dark cave theme map
You can play all game modes on it, even though it's meant for ctf
It's got a few textures, and a lot of sceneries
Not meant for that many players, it's pretty small yet roomy
It's not waypointed
Overview;
Just to get some people to understand the importance, I put in two versions, one unshaded and the real one:
[IMAGE]
[IMAGE]
You see now how immense the difference is? Hope so, 'cause I'm don't like seeing completley unshaded maps. (Yehyeh, i left out sceneries in the first one [:/])
In-game screens:
[IMAGE]
[IMAGE]
[IMAGE]
Now I'm pretty tired of working with this map, so I don't know if I have the willpower to work with it if something comes up.
Thanks to everyone who made a texture/scenery thats in it, hope it doesn't bother you. To Anna for bettering the texture (and making my slow mapping easier). To m00.laughingllamas.com for hosting it. And to people on #soldat.polyworks for helping me out whilst tired of it.
[Download]
(Tell me if I forgot something)