I have done the weapons mod and all we need is a good MSpainter (Field Marshal ^^) and we can create dual weapons mod u know...so here is the (WM)
[Info]
Name=Dual Weapon's
Version=1.0
[USSOCOM]
Damage=344
FireInterval=12
Ammo=24
ReloadTime=130
Speed=180
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[Desert Eagles]
Damage=176
FireInterval=23
Ammo=14
ReloadTime=103
Speed=190
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[HK MP5]
Damage=216
FireInterval=6
Ammo=60
ReloadTime=190
Speed=190
BulletStyle=1
StartUpTime=0
Bink=-25
MovementAcc=1
[Ak-74]
Damage=230
FireInterval=11
Ammo=80
ReloadTime=300
Speed=240
BulletStyle=1
StartUpTime=0
Bink=-40
MovementAcc=1
[Steyr AUG]
Damage=146
FireInterval=1
Ammo=60
ReloadTime=300
Speed=260
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[Spas-12]
Damage=242
FireInterval=34
Ammo=14
ReloadTime=350
Speed=140
BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=1
[Ruger 77]
Damage=486
FireInterval=32
Ammo=8
ReloadTime=300
Speed=330
BulletStyle=1
StartUpTime=0
Bink=18
MovementAcc=3
[M79]
Damage=330000
FireInterval=1
Ammo=2
ReloadTime=1
Speed=110
BulletStyle=4
StartUpTime=0
Bink=0
MovementAcc=3
[Barret M82A1]
Damage=990
FireInterval=350
Ammo=20
ReloadTime=600
Speed=550
BulletStyle=1
StartUpTime=0
Bink=80
MovementAcc=6
[FN Minimi]
Damage=178
FireInterval=9
Ammo=100
ReloadTime=500
Speed=270
BulletStyle=1
StartUpTime=0
Bink=-49
MovementAcc=2
[XM214 Minigun]
Damage=96
FireInterval=4
Ammo=200
ReloadTime=699
Speed=290
BulletStyle=1
StartUpTime=50
Bink=-10
MovementAcc=1
[Flamer]
Damage=1200
FireInterval=6
Ammo=200
ReloadTime=5
Speed=105
BulletStyle=5
StartUpTime=0
Bink=0
MovementAcc=1
[Rambo Bow]
Damage=2400
FireInterval=1
Ammo=2
ReloadTime=50
Speed=210
BulletStyle=7
StartUpTime=0
Bink=0
MovementAcc=1
[Flamed Arrows]
Damage=1600
FireInterval=1
Ammo=2
ReloadTime=78
Speed=180
BulletStyle=8
StartUpTime=0
Bink=0
MovementAcc=1
[Combat Knife]
Damage=430000
FireInterval=6
Ammo=2
ReloadTime=6
Speed=60
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
[Chainsaw]
Damage=4200
FireInterval=4
Ammo=80
ReloadTime=130
Speed=70
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
[M72 LAW]
Damage=300000
FireInterval=1
Ammo=2
ReloadTime=540
Speed=230
BulletStyle=12
StartUpTime=1
Bink=0
MovementAcc=1
[Punch]
Damage=66000
FireInterval=6
Ammo=2
ReloadTime=3
Speed=50
BulletStyle=6
StartUpTime=0
Bink=0
MovementAcc=1
[Grenade]
Damage=150000
FireInterval=80
Ammo=1
ReloadTime=20
Speed=50
BulletStyle=2
StartUpTime=0
Bink=0
MovementAcc=1
[Stationary Gun]
Damage=180
FireInterval=10
Ammo=100
ReloadTime=366
Speed=360
BulletStyle=14
StartUpTime=0
Bink=0
MovementAcc=1
I didnt edit the Stats or Deagles(i edited Deagle's ammo cuz they have 7 and one Deagle doesnt fire 3,5 bullets so there are 17 ammo)
[Info]
Name=Dual Weapon's
Version=1.0
[USSOCOM]
Damage=344
FireInterval=12
Ammo=24
ReloadTime=130
Speed=180
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[Desert Eagles]
Damage=176
FireInterval=23
Ammo=14
ReloadTime=103
Speed=190
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[HK MP5]
Damage=216
FireInterval=6
Ammo=60
ReloadTime=190
Speed=190
BulletStyle=1
StartUpTime=0
Bink=-25
MovementAcc=1
[Ak-74]
Damage=230
FireInterval=11
Ammo=80
ReloadTime=300
Speed=240
BulletStyle=1
StartUpTime=0
Bink=-40
MovementAcc=1
[Steyr AUG]
Damage=146
FireInterval=1
Ammo=60
ReloadTime=300
Speed=260
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[Spas-12]
Damage=242
FireInterval=34
Ammo=14
ReloadTime=350
Speed=140
BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=1
[Ruger 77]
Damage=486
FireInterval=32
Ammo=8
ReloadTime=300
Speed=330
BulletStyle=1
StartUpTime=0
Bink=18
MovementAcc=3
[M79]
Damage=330000
FireInterval=1
Ammo=2
ReloadTime=1
Speed=110
BulletStyle=4
StartUpTime=0
Bink=0
MovementAcc=3
[Barret M82A1]
Damage=990
FireInterval=350
Ammo=20
ReloadTime=600
Speed=550
BulletStyle=1
StartUpTime=0
Bink=80
MovementAcc=6
[FN Minimi]
Damage=178
FireInterval=9
Ammo=100
ReloadTime=500
Speed=270
BulletStyle=1
StartUpTime=0
Bink=-49
MovementAcc=2
[XM214 Minigun]
Damage=96
FireInterval=4
Ammo=200
ReloadTime=699
Speed=290
BulletStyle=1
StartUpTime=50
Bink=-10
MovementAcc=1
[Flamer]
Damage=1200
FireInterval=6
Ammo=200
ReloadTime=5
Speed=105
BulletStyle=5
StartUpTime=0
Bink=0
MovementAcc=1
[Rambo Bow]
Damage=2400
FireInterval=1
Ammo=2
ReloadTime=50
Speed=210
BulletStyle=7
StartUpTime=0
Bink=0
MovementAcc=1
[Flamed Arrows]
Damage=1600
FireInterval=1
Ammo=2
ReloadTime=78
Speed=180
BulletStyle=8
StartUpTime=0
Bink=0
MovementAcc=1
[Combat Knife]
Damage=430000
FireInterval=6
Ammo=2
ReloadTime=6
Speed=60
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
[Chainsaw]
Damage=4200
FireInterval=4
Ammo=80
ReloadTime=130
Speed=70
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
[M72 LAW]
Damage=300000
FireInterval=1
Ammo=2
ReloadTime=540
Speed=230
BulletStyle=12
StartUpTime=1
Bink=0
MovementAcc=1
[Punch]
Damage=66000
FireInterval=6
Ammo=2
ReloadTime=3
Speed=50
BulletStyle=6
StartUpTime=0
Bink=0
MovementAcc=1
[Grenade]
Damage=150000
FireInterval=80
Ammo=1
ReloadTime=20
Speed=50
BulletStyle=2
StartUpTime=0
Bink=0
MovementAcc=1
[Stationary Gun]
Damage=180
FireInterval=10
Ammo=100
ReloadTime=366
Speed=360
BulletStyle=14
StartUpTime=0
Bink=0
MovementAcc=1
I didnt edit the Stats or Deagles(i edited Deagle's ammo cuz they have 7 and one Deagle doesnt fire 3,5 bullets so there are 17 ammo)