Pretty simple, all players have the same primary and secondary weapon for 2-3 minutes (Server should be able to change this) then everyone swaps to a diffrent set and that sticks for 2-3 minutes.
Weapon order would be in random order, and either set time (By server) or random time from 2-3 minutes so you could never be sure when or what you get next.
When all players get their weapons swapped all the old weapons should be purged from the server (The ones not in use aswell to avoid someone using the same weapon for long)
So when the game starts everyone has the same weapon (Primary and secondary) and after x minutes everyone swaps to another weapon and all have the same weapon still.
Thus we have bunch of hk mp3 at one second in close combat when it suddently swaps to a m79, spas, barret etc, etc.
We could also have set grenades, you would get 5 nades at each swap but there are no boxes in the map. You'd have to be careful not to spend any. Unspent nades would disappear at swap.
Weapon order would be in random order, and either set time (By server) or random time from 2-3 minutes so you could never be sure when or what you get next.
When all players get their weapons swapped all the old weapons should be purged from the server (The ones not in use aswell to avoid someone using the same weapon for long)
So when the game starts everyone has the same weapon (Primary and secondary) and after x minutes everyone swaps to another weapon and all have the same weapon still.
Thus we have bunch of hk mp3 at one second in close combat when it suddently swaps to a m79, spas, barret etc, etc.
We could also have set grenades, you would get 5 nades at each swap but there are no boxes in the map. You'd have to be careful not to spend any. Unspent nades would disappear at swap.