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CTF Runner first map ever!!!
Soldat Forums - Soldat Maps & Map Making - New Maps
Deleted User
October 9, 2005, 3:58 am
ok this is my first map ever, it had an outline, and sum colour but no scenery or waypoints. the thing is though, its too big!!!! (well at least i think it is) here are sum screen shots:
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please tell me what you think and remember....this is my FIRST map!!

LUNATIC COW
October 9, 2005, 4:00 am
Screens... no lo veo.

Keron Cyst
October 9, 2005, 5:43 am
Look at the shading. Where two polygons connect you put one vertex of one polygon darker but the adjacent vertex of the polygon next to it remains the same; they don't combine at all.

The Geologist
October 9, 2005, 8:28 am
1) Too angular
2) Look at the shading, it isn't smooth. Keron already pointed this out though.
3) Colors other than white or grey are appreciated.

Deleted User
October 9, 2005, 3:15 pm
it looks like it has good gameplay, but thats not all it needs(most, but not all)

Deleted User
October 9, 2005, 5:36 pm
...Its to freaking big i think..with much space

Deleted User
October 9, 2005, 7:50 pm
ok i know about the shading...cause i cant use polyworks, its really hard to fix!!!! so if sum1 wants to download it and fix it up feel free to, if you do post sum pics....download here:
http://www.uploadtemple.com/view.php/1128883754.zip

¤JOJO¤
October 10, 2005, 7:28 am
why dont you put some scenery on the map ??

Deleted User
October 10, 2005, 7:44 am
i erased this map and started the next one (see post called: ctf_jump)

Deleted User
October 11, 2005, 8:57 pm
this looks like,, 30% of a map..

Giantarm
October 14, 2005, 2:34 am
Where are the edges? Where are the spawn points? Can you make a screen with the whole map in it? But since this is your first map its better than my first map.

headstone
October 14, 2005, 12:17 pm
by the way, I've noticed this in many of your maps... you use wayy to many nade and medikit spawns. Put them in special places, not in a thick layer aroun the level.