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the minigun, what do u think of it?
Soldat Forums - Soldat Talk - Soldat Moments
numgun
October 16, 2005, 3:31 pm
ok... i've being playing soldat since version 1.1.5 and noticed that many
ppl (almost everyone) simply hates the minigun because they think that:

-its a noob weapon
-its lame/sucks
-it lags a lot
-useless

and in most servers the minigun is banned! (even more banned the barret)

and heres what i think of it:

+spreads alot
+quite sucky in realistic mode
+low damage, but alot of ammo
it has 4 purposes:

-''minigun surfing'' (used to get to unreachable places or boost up your speed)
-''bullet wall/assault'' (useful against many ppl that are coming from 1 area. is a bullet spray that stops ppl from advancing forward until bullets end.)
-''flag escape jet'' (when u get the flag u will run backward while shooting ur minigun giving u 2 advantages: bullets might slow down chasing enemies and give u some boost like in minigun surfing.)
- standard usage (kill ppl normally like with any other gun)



and now i want to ask you: What do you think about the weapon?

Chonoryoku
October 16, 2005, 4:25 pm
I just played with 2 other minigunners in Kampf. 2 sat at the bottom half, I stood at the top part. We all fired into blue's base continuously. No one on blue team could get out. I died only twice, another minigunner only once, and the last stayed alive the whole game. It was over in 5 minutes: 3-0.

Conclusion: Miniguns own in bulk.

headstone
October 16, 2005, 4:30 pm
Umm... god job, spawn killer?

Deleted User
October 16, 2005, 4:42 pm
I like the minigun,
when i have nothing usefull to do and am bored i usually go play with it (in combination with soccom) on dm servers,
it's simply fun when people start whining (especially barretards) about you killing them with it.

Deleted User
October 16, 2005, 4:53 pm
...Anyway, miniguns can be quite effective--it's just that until recently, literally no one was willing to try using it seriously because it's such a unique weapon. It requires a very different way of playing than almost all the other weapons, in that you can't just run in with it blazing and kill people. The minigun requires more forethought and strategy to use effectively; you have to anticipate the enemies' movements due to the start-up time, and trap them in corners or in narrow spaces, making use of bullet ricochets to compensate for the insane bullet spread. You can't really "chase" after them with the cursor, and too few bullets ever hit the target when firing into the air.

Miniguns do possess awesome stopping power, though, and can mow down a target quickly if you use it correctly and trap them. They can also cause some serious bink to barreters.

...Of course, everything that I've said thus far is regarding its use in, say, a deathmatch. The possibilities only expand when you use them to support your team. Imagine a minigunner escort on ctf_Equinox... The tight spaces in the bases allow for the minigun to easily keep the enemy occupied while the friendly flagger escapes. I like to hope that it's only a matter of time before it becomes a not-uncommon occurance.




Lastly, I'd like to note that I'm glad to see the minigun start to get respected as an effective weapon; it's an indication that the number of experienced players is increasing, based on my "Novice-Average-Experienced" Player theory that I've quoted from an old thread in THE NOOB TOPIC.

Deleted User
October 16, 2005, 7:17 pm
As an avid minigun user I have to say: I love it. The warm-up and bink means you have to get very used to it before it becomes effective. I'd go as far to say that its the most, or one of the most, difficult weapons in Soldat to use properly.

And contrary to the first poster the minigun is actually very useful on realistic. You just have to fire in bursts, which I already do on normal except when I have a good bead on someone.
I was playing a realistic/survival game on Kampf, and I simply ran into the lower "chamber", jumped up and kept bursting minigun fire through their door; qnd because it was realistic Bravo found it pretty hard to get anyone through. Of course they learnt what I was doing and snuck in a Barret to take me out at the start of each round, so I had to change my tactic. Another example of Soldat's tacticalness ;)

numgun
October 17, 2005, 2:24 pm
quote:Originally posted by Ville Mk.2Maybe you should start by telling everyone else what you think of it?


ville! are u blind or sumthing? pls read my post fully!!! >: (

and why do i think minigun is not good in realistic:
cause if u shoot in burst the startup time will make u slower and if u fire continuously u wont be able to control it anymore... thats my opinion for realistic mode.

Aquarius
October 17, 2005, 3:04 pm
Minigun is 1337

Chonoryoku
October 17, 2005, 9:01 pm
quote:Originally posted by numgunquote:Originally posted by Ville Mk.2Maybe you should start by telling everyone else what you think of it?

and why do i think minigun is not good in realistic:
cause if u shoot in burst the startup time will make u slower and if u fire continuously u wont be able to control it anymore... thats my opinion for realistic mode.

If you hold the cursor close to your guy in Realistic, there is waaaaaaay less recoil. If you fire in bursts, like Offier Bulbock says, while holding your cursor close, it's even better. Try it, the minigun turns 1337.

peemonkey
October 18, 2005, 12:17 am
minigun was better with 150 bullets. kill the drifting on it and it'll own once more. too many people surf with it, when it's truly the most deadly weapon in the game >:D

headstone
October 18, 2005, 12:28 am
I don't like it, but one time I chose it by accident and immmedietly got two kick-votes... I was like 'I used it once, by accident... suck it up.'

Deleted User
October 18, 2005, 2:33 am
Its a nice support gun, but imo it needs some more power. Takes a while to kill in 1 on 1 situations, and its better used for movement rather killing. -.-;

im Spicy
October 18, 2005, 2:52 am
Ya that is the downside. It takes almost a whole clp to kill 1 enemy (for me at least). But the reload is devilishly long.

numgun
October 18, 2005, 1:24 pm
hold my cursor close to my dude? gotta try that!
but yesterday i found out my power within the spas and man... was i a pwn? hell yeah! 3 games top 1 in a row coz of spas.

Username 666
October 19, 2005, 2:39 am
Minigun sucks for deathmatches....It's good for defense in CTF, though.

Deleted User
October 19, 2005, 3:19 am
It is not a noob weapon, at least in realistic. It takes skill to control its recoil, bink, and you also have to hit the enemy many times with it.

Koon
October 19, 2005, 9:35 pm
Its hard to find minigun users on realistic servers because it's so hard to use with recoil. I've only seen a few good ones.

dr.ON
October 20, 2005, 11:21 am
<3 minigun,
it laaaaag
When host uses it he bacomes godlike, cuz he just cant lag - he sees things like they should be, but clients just used 2 die :(

Deleted User
October 23, 2005, 1:48 am
You know, I kinda wish all these servers will stop removing the minigun :(. I also hate getting yelled at for using it.

Has anyone ever seen me use the minigun?

I think I'm pretty good with it. I'm able to control it in Realistic matches and I can be very good with it in CTF/INF.I also never stand in one place and spray into space with it. Using the socom with the minigun...It's just a deadly combo. :D

warpo
October 23, 2005, 2:16 am
if there is a time minigun is 1337 its gta vc and sa

bond_james_bond
October 23, 2005, 2:32 am
Miniguns should be more powerful (as mentioned). That would make the gun worthy of my use

Aegis
October 23, 2005, 5:47 am
Minigun is super-nerfed. It does less damage with less accuracy and a slower reload than the Minimi, as well as having a start up time. It's larger clip isn't really much help because it fires much faster and again, less accurately. But thats what I think makes it the most interesting to use, because it requires a bit more skill to get kills with it. I don't agree with minisurfing though, it makes the minigun used far more as a tool than a weapon. Kick-back from weapons shouldn't be able to push you upwards (gravity should negate it) :/

Colonol Roy Mustang
October 24, 2005, 10:04 pm
I like the minigun. Its useful in some scenarios.

ZiggyK
October 25, 2005, 3:53 pm
Well, I modded up my weapons so in my server it's an MG42 with no startup time.It can fire very quickly(fireinterval:3) and it's accurate in short bursts. On my server I have it on realistic so it's quite a good gun.

SPARTAN_III
October 25, 2005, 4:15 pm
the minigun is useful. very. it takes skill to use because of some conflicting facteros like:

because of selfbink, you have to fire in bursts. but when you fire in bursts, you have to charge it up again.

Deleted User
October 26, 2005, 12:06 am
There was a discussion on another thread and it was decided that the best way to improve the minigun would be to add a "warm-down" effect. That means, you charge it up and start firing as usual, but when you let go of the trigger the barrels keep spinning for a second (Or whatever). You can fire the minigun without a warm-up if the barrels are still spinning from your last barrage. This would make the minigun more respected by people who think its stupid as it would give you the option to burst, but you have to warm up to start bursting.

Stern
October 26, 2005, 12:20 am
That's a really good idea. The main problem with the minigun is the fact that bursting is just not feasible, and doing this would make up for it's decreased damage and clip size.

Veritas
October 26, 2005, 5:55 pm
I have found that the minigun is a very effective weapon when used properly, and by using it properly I mean going prone a lot, this reduces the self bink a lot and makes it very effective even at longer ranges even though individual shots don't do much damage.

However, the minigun is probably the one weapon that is in the most need for improvements, for example, if you're bursting, and let go of the fire button for a millisecond, you've got to warm it up again, it would be much more realistic if it took time for it to cool down. And also, for being a minigun it does crap damage and doesn't have that large of a clip, 20% more damage and 50 more bullets would really make it more realistic, to compensate for this I suggest that the minigun carries with it a weight penalty, so if you have the minigun you move a lot slower and gravity has a larger effect on you.

Just my two cents.

Karvinen
October 28, 2005, 4:05 pm
I think minigun is for idiots. It causes more lag than damage. If someone sprays with minigun at the base, his teammates can't move without problems.

Minigun's main purposes are lagging, annoying other players or surfing.

Deleted User
October 28, 2005, 7:11 pm
Minigun is the only support gun.
It's the only non-pheasable weapon, (well maybe D-eagles can be considered useless).

I suggest an extreme nerf of the start up.

Deleted User
October 30, 2005, 7:37 am
quote:Originally posted by KarvinenI think minigun is for idiots. It causes more lag than damage. If someone sprays with minigun at the base, his teammates can't move without problems.

Minigun's main purposes are lagging, annoying other players or surfing.


You calling me stupid? xD

If it was that bad Michal would have removed it. But he hasn't. Therefore it is a viable weapon.

vash763
November 2, 2005, 9:06 am
quote:Originally posted by KarvinenI think minigun is for idiots. It causes more lag than damage. If someone sprays with minigun at the base, his teammates can't move without problems.

Minigun's main purposes are lagging, annoying other players or surfing.


way to understand that the minigun SHOOTS BULLETS, BULLETS HURT DUMBASS

Close Combat
November 12, 2005, 1:56 pm
What!!!! i dont belive u people. U really dont goto practice mode. if u harness the power of the mini gun it is one of the best weapons in SOLDAT.

Let me stand my opinon.

If you take your time and study the mini-gun u will see that the use of it is more than for killing its an ART FORM.

when aimed properly the opponets gun becomed jammed.

Can be used as a force feild to negate attacks from bombs, KNIVES, m79, and SHOT gun (not steyr)

it can be used like a mini hurricane preventing opponets from getting up close.

also it can be used as an awesome escape weapon by using the hailed technique MINI-surfing.

SO dont H8 on a weapon unless u full understand how to use it. just because u havent perfected your dodging techniques dosent mean u should put down a weapon THAT i consider to be my favorite!

and its not weak!

if you aim properly all you need is 20 bullets to lay down a ****! need i say More?

Close Combat
November 12, 2005, 2:00 pm
NOW if u want to point out a usless gun how about the desert eagles or the FM para. yeah they have no good qualites.

I can get the automaitc job done with the m4a1-CArbine.
and the single shot comes deadly with the steyer.

so tell me some good qualites on those weapons!

Deleted User
November 12, 2005, 5:30 pm
[IMAGE]

i testedit and i think if the bink was reduced to 1 it would be great