In response to the yells of "OMG BARRET," "RUGARTARD," and other things involving prostitutes... I've made this WM. Seems to balance out most problems, and some other things were changed, too.
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[USSOCOM]
Damage=240
FireInterval=30
Ammo=7
ReloadTime=75
Speed=240
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[Desert Eagles]
Damage=240
FireInterval=23
Ammo=7
ReloadTime=103
Speed=240
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[HK MP5]
Damage=60
FireInterval=3
Ammo=50
ReloadTime=70
Speed=190
BulletStyle=1
StartUpTime=0
Bink=-15
MovementAcc=1
[Ak-74]
Damage=115
FireInterval=11
Ammo=40
ReloadTime=150
Speed=240
BulletStyle=1
StartUpTime=0
Bink=-40
MovementAcc=1
[Steyr AUG]
Damage=65
FireInterval=2
Ammo=3
ReloadTime=30
Speed=260
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[Spas-12]
Damage=200
FireInterval=38
Ammo=8
ReloadTime=175
Speed=140
BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=1
[Ruger 77]
Damage=260
FireInterval=15
Ammo=1
ReloadTime=30
Speed=330
BulletStyle=1
StartUpTime=0
Bink=18
MovementAcc=3
[M79]
Damage=165000
FireInterval=6
Ammo=1
ReloadTime=180
Speed=110
BulletStyle=4
StartUpTime=0
Bink=25
MovementAcc=3
[Barret M82A1]
Damage=260
FireInterval=20
Ammo=1
ReloadTime=70
Speed=550
BulletStyle=1
StartUpTime=0
Bink=80
MovementAcc=6
[FN Minimi]
Damage=60
FireInterval=6
Ammo=100
ReloadTime=250
Speed=270
BulletStyle=1
StartUpTime=0
Bink=-49
MovementAcc=2
[XM214 Minigun]
Damage=45
FireInterval=3
Ammo=250
ReloadTime=366
Speed=290
BulletStyle=1
StartUpTime=50
Bink=-10
MovementAcc=1
[Flamer]
Damage=1200
FireInterval=6
Ammo=200
ReloadTime=5
Speed=105
BulletStyle=5
StartUpTime=0
Bink=0
MovementAcc=1
[Rambo Bow]
Damage=1200
FireInterval=10
Ammo=1
ReloadTime=25
Speed=210
BulletStyle=7
StartUpTime=0
Bink=0
MovementAcc=1
[Flamed Arrows]
Damage=800
FireInterval=10
Ammo=1
ReloadTime=39
Speed=180
BulletStyle=8
StartUpTime=0
Bink=0
MovementAcc=1
[Combat Knife]
Damage=215000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=60
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
[Chainsaw]
Damage=2100
FireInterval=4
Ammo=40
ReloadTime=65
Speed=70
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
[M72 LAW]
Damage=150000
FireInterval=30
Ammo=1
ReloadTime=360
Speed=360
BulletStyle=12
StartUpTime=0
Bink=0
MovementAcc=1
[Punch]
Damage=50000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=50
BulletStyle=6
StartUpTime=0
Bink=0
MovementAcc=1
[Grenade]
Damage=500000
FireInterval=80
Ammo=1
ReloadTime=20
Speed=50
BulletStyle=2
StartUpTime=0
Bink=0
MovementAcc=1
[Stationary Gun]
Damage=90
FireInterval=5
Ammo=100
ReloadTime=120
Speed=360
BulletStyle=14
StartUpTime=0
Bink=0
MovementAcc=1
----------------------------------------------------------------
--This Mod features:
- Barret that only kills with headshots
- No startup time on the LAW
- A minigun that is useful
- Grenades that always kill-on-contact
- A one-hit-kill spas (very close range)
- A different view of the Mp5
- Many other helpful things
Please C&C.
----------------------------------------------------------------
[USSOCOM]
Damage=240
FireInterval=30
Ammo=7
ReloadTime=75
Speed=240
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[Desert Eagles]
Damage=240
FireInterval=23
Ammo=7
ReloadTime=103
Speed=240
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[HK MP5]
Damage=60
FireInterval=3
Ammo=50
ReloadTime=70
Speed=190
BulletStyle=1
StartUpTime=0
Bink=-15
MovementAcc=1
[Ak-74]
Damage=115
FireInterval=11
Ammo=40
ReloadTime=150
Speed=240
BulletStyle=1
StartUpTime=0
Bink=-40
MovementAcc=1
[Steyr AUG]
Damage=65
FireInterval=2
Ammo=3
ReloadTime=30
Speed=260
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
[Spas-12]
Damage=200
FireInterval=38
Ammo=8
ReloadTime=175
Speed=140
BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=1
[Ruger 77]
Damage=260
FireInterval=15
Ammo=1
ReloadTime=30
Speed=330
BulletStyle=1
StartUpTime=0
Bink=18
MovementAcc=3
[M79]
Damage=165000
FireInterval=6
Ammo=1
ReloadTime=180
Speed=110
BulletStyle=4
StartUpTime=0
Bink=25
MovementAcc=3
[Barret M82A1]
Damage=260
FireInterval=20
Ammo=1
ReloadTime=70
Speed=550
BulletStyle=1
StartUpTime=0
Bink=80
MovementAcc=6
[FN Minimi]
Damage=60
FireInterval=6
Ammo=100
ReloadTime=250
Speed=270
BulletStyle=1
StartUpTime=0
Bink=-49
MovementAcc=2
[XM214 Minigun]
Damage=45
FireInterval=3
Ammo=250
ReloadTime=366
Speed=290
BulletStyle=1
StartUpTime=50
Bink=-10
MovementAcc=1
[Flamer]
Damage=1200
FireInterval=6
Ammo=200
ReloadTime=5
Speed=105
BulletStyle=5
StartUpTime=0
Bink=0
MovementAcc=1
[Rambo Bow]
Damage=1200
FireInterval=10
Ammo=1
ReloadTime=25
Speed=210
BulletStyle=7
StartUpTime=0
Bink=0
MovementAcc=1
[Flamed Arrows]
Damage=800
FireInterval=10
Ammo=1
ReloadTime=39
Speed=180
BulletStyle=8
StartUpTime=0
Bink=0
MovementAcc=1
[Combat Knife]
Damage=215000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=60
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
[Chainsaw]
Damage=2100
FireInterval=4
Ammo=40
ReloadTime=65
Speed=70
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
[M72 LAW]
Damage=150000
FireInterval=30
Ammo=1
ReloadTime=360
Speed=360
BulletStyle=12
StartUpTime=0
Bink=0
MovementAcc=1
[Punch]
Damage=50000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=50
BulletStyle=6
StartUpTime=0
Bink=0
MovementAcc=1
[Grenade]
Damage=500000
FireInterval=80
Ammo=1
ReloadTime=20
Speed=50
BulletStyle=2
StartUpTime=0
Bink=0
MovementAcc=1
[Stationary Gun]
Damage=90
FireInterval=5
Ammo=100
ReloadTime=120
Speed=360
BulletStyle=14
StartUpTime=0
Bink=0
MovementAcc=1
----------------------------------------------------------------
--This Mod features:
- Barret that only kills with headshots
- No startup time on the LAW
- A minigun that is useful
- Grenades that always kill-on-contact
- A one-hit-kill spas (very close range)
- A different view of the Mp5
- Many other helpful things
Please C&C.