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CTF Preyhunt - now waypointed
Soldat Forums - Soldat Maps & Map Making - Quality Maps
October 25, 2005, 12:44 pm
Small, atmospheric (max 4v4) ctf map, with the section under the bridge as main "meeting point". No botwaypoints yet.


EDIT: Map is now waypointed by Keron Cyst, simply redownload!



Silent Soldier
October 25, 2005, 1:33 pm
quote:Originally posted by grand_diabloEnjoy!

Sure! Added to my server. (

Keron Cyst
October 25, 2005, 6:26 pm
Kinda bland scenery-wise, especially the bottom paths, but some maps are best that way.


I'll wypt. it :-D I need the experience, anyways. I'll get you the new version by this weekend hopefully, if not sooner (most likely Friday night).

Deleted User
October 25, 2005, 7:57 pm
I like it. Typical soldat-ish... Nice one, :)

Keron Cyst
October 25, 2005, 8:29 pm
Actually, I've already started wypting. it and have one or two Alpha routes. It'll be done by tomorrow night.

October 25, 2005, 8:39 pm
nice, very soldatish, but i'll wait till the waypointed version. btw, my browser views pictures ultrablurry, and i was thinking how cool this map would look with no texture or a "softened" version of the current texture (by softened, i mean averaging the entire texture bitmap with 255,255,255).

Deleted User
October 25, 2005, 11:47 pm
great looks,atmoshere... yea this is a great map :D
(looks like a zombiemap)

Keron Cyst
October 27, 2005, 6:22 am
Argh, it'll have to wait; your map has so many routes!! I'll have it for sure wypted. by this weekend, tho'.

October 27, 2005, 1:04 pm
dont hurry yourself, youre doing volunteery work ;)
thanks for wpying ;)

Deleted User
October 27, 2005, 1:27 pm
wow great map i cant say anything

October 27, 2005, 2:25 pm
^Then don't post?^

Seems like two and a half ways to me. The looks don't seem extra-ordinary, but I'm sure that this'll soon be another part of the Dibo-legacy, and we'll meet it on public servers :)

Keron Cyst
October 27, 2005, 3:50 pm
Top path; you can drop in any of those five (just right of bridge, one of 'em).
Bottom path; you can head up in any of the three.
Center: three paths (center, drop down in middle, or go up to the bridge).

Eh? :-P

October 27, 2005, 5:57 pm
It has two and a half routes because the bottom way is open for gunfire from the middle, thus it is a half route instead of a whole route [people won't risk attacking so much on it]. The top route is higher, and the islands block gunfire, thus it is a whole route itself. The middle path is the main route, and the fastest one.

That's how routes are defined in Soldat ;)

Keron Cyst
October 27, 2005, 6:31 pm

Okay, maybe I should use "paths," not "routes"...

Deleted User
October 27, 2005, 10:22 pm
:O ooooo

the towers are appealingly fun:D

Keron Cyst
October 29, 2005, 5:47 pm
Silent Soldier, grand_diablo, and everyone else:


If they land in the bottom corners (can only get there out of accidental combat, not regular movement) the bots camp, so that can be kinda tough :-D

October 29, 2005, 11:57 pm
WOW! I (honestly) don't know what to say. I like the rocks at the top of the map and the bases. GOOD JOB!!!