I wanted to ask the experienced mappers how many polygons is too much, i.e. what do you consider the upper limit of polys considering the fps factor?
I've seen some 1000+ maps that worked fine and I've seen some that didn't. Also I think I haven't seen anything more than 1400+... What affects the fluency? The size of the polys more than the number? Or what?
I'm making a DM/RM/HTF map now and I'm already at 450 polys (with my first map being 450 when finished!), with say 40% of the map done... I want to ask this now, cuz it can affect my choices as to the use of polys (sparing-free)...
?
I've seen some 1000+ maps that worked fine and I've seen some that didn't. Also I think I haven't seen anything more than 1400+... What affects the fluency? The size of the polys more than the number? Or what?
I'm making a DM/RM/HTF map now and I'm already at 450 polys (with my first map being 450 when finished!), with say 40% of the map done... I want to ask this now, cuz it can affect my choices as to the use of polys (sparing-free)...
?