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Diffrent Polygon Types For Map Editor
Soldat Forums - Soldat Talk - Soldat Improvements Discussion
October 29, 2005, 3:33 pm
Theres ways to make bouncy polygons in the editor, but its sort of a bug. Wouldn't it be cool if that was an option you could choose or maybe floors that could speed up or slow down your soldat? You could make murky swamps or stuff like that. Who knows sticky floors for a deadly restraunt. Would it be an improvement to have more polygon types for the map editor?

October 29, 2005, 5:48 pm
That would be an awesome idea. Imagine running away from someone in ctf when one shot from anything could kill you, and suddenly your pursuer gets stuck in quicksand... That would be great! I also like that "deadly restauraunt" idea.

October 29, 2005, 7:49 pm
Deadly quicksand! Now thats a good idea.

Deleted User
October 29, 2005, 8:46 pm
Yea, but this would mean a rewrite of the map file format.