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INF_Wartorn (you asked, you got it)
Soldat Forums - Soldat Maps & Map Making - New Maps
Deleted User
October 31, 2005, 12:59 am
waypointing team asimble!!!


yet to be waypointed(i messed up bigtime)
well, this is my map inf_wartorn aka wartorn 2.
[IMAGE]

http://www.filelodge.com/files/1754/inf_wartorn.zip

warpo
October 31, 2005, 2:10 am
looks 1337

Edit:First post foos!

Deleted User
October 31, 2005, 2:18 am
The lay-out looks okay (Perhaps you could put spikes or water under the bridge?), but not enough sceneries. A bunker maybe? Some cactus?

warpo
October 31, 2005, 2:46 am
bulsh*t bock it could be a low lag server...there is alot of lag lately

Deleted User
October 31, 2005, 3:09 am
Ummmm, what?

rabidhamster
October 31, 2005, 10:38 am
wow samagae, i love your shading style, it's so soldatish.

i agree with bulbock, needs more sceney. if you want, pm me the map when it's waypointed, and i'll add stuff, like bridge scenery and dead shrubs. i'll leave the barbed wire and sanbags to you, as long as they're placed as well as wartorn.

grand_diablo
October 31, 2005, 10:49 am
the shading looks nice, but the map lacks additional ways :P

also if the bridge is "only player collides" it aint possible to get the flag out the pit in case it should drop in --> time advantage for defenders til autoreturn

Keron Cyst
October 31, 2005, 6:32 pm
@'diablo: the one-path route makes it unique :-D But yeah, it needs sandbags. Bridge looks like it could've been done better. Give it no jets.

Deleted User
October 31, 2005, 6:54 pm
Sceneries please :P

It's very nice otherwise

Deleted User
October 31, 2005, 11:16 pm
should've put "no scenerie posts please" :P
thanks for the comments, 5 sandbags btw and i'll change the bridge, i'll be buissy all night...