im reading around, listening to people, telling me how these servers are going.
ive been playing soldat since 1.03b. ive never beta tested, or been invited legally, so i have no previous experiance with balancing the weapons. yet i also have 4-5 registered copies of soldat, but i dont post here, so ive never been invited.
im hearing delay to m79, delay to barret.
im also hearing a 3% decrease in damage to the ak....ok...
and of course, law is still nerfed...
times have changed since that version. for sure. im just so lost as to who the heck these beta testers are.
my first comment.
1) barret will never be stopped. we are playing a 2d game, and we complain about a weapon that in real life can shoot over 150 miles without losing the slightest amount of energy or trajectory.
in the situations we hate, specifically campers, will never be fixed. the fact that this weapon, a sniper rifle in general, in a 2d game, where the bullet goes across the enitre map, it will always be a problem. how many of us remember when they added bink? did it stop them? no. how many of us remember when he made it so that flying while shooting made your aim horrible. did it stop them? no. adding wait times to the scopes, did it stop them? no. there are still dominant players with that weapon.
there is nothing that can be done to fix the barret. give up. give them bink, give them no scope, give them a clip of 100 bullets.
now, onto my problem with this. an ak shoots nowhere near as fast the aug, and the spray on it when holding the fire button is horrid (which is why i tap, and not spray). it reloads slow, and fires slow, and doesnt have as long a trajectory as it used to. so were going to decrease its power as well?
a weapon is supposed to have pros and cons. especially when it comes to games. users of those weapons will be distinguished by their skills, when, and only when, they are able to take advantage of the pros, to the fullest potential they divulge, and make up for the cons, by either being skilled, a better team player than another who has better skills with the weapon in question, or simply being able to keep the cons to their minimum. when a weapon has nothing but cons, it cannot be used properly no matter how well you aim, no matter what speed you travel at before you fire, no matter who you are. Outcast, Spectral, Fabmanx, Marbire, Or Nadj Himself.
in response to the balance. all i have to say is this.
Mancer said in another thread....
Mancer: I definently agree with the reload time being a half second/second longer. - talking about the m79.
how the heck can anyone say something like this when the gun they themselves use is overpowered? the ruger is quite frankly the most powerful and accurate weapon in the game. hell, even i am starting to be good with it, and thats saying alot! 2 torso shots and its game over. tell me, when someone is going over b2b, or crossing voland, with an aug or ak(which typically takes 5-6 upper torso/headshots to kill, from a moving stance!), and sees someone who is even semi-skilled with a ruger, supposed to do?
my last comment has to deal with the deagles. im not sure what needs to be done to them, they are powerful, but that is reminiscant to any other game that contains them. not the fastest shooters, or the straightest, but they reflect their real world counterparts perfectly. maybe a small power tweak, very small. or, smaller power, quick reload, or more power, slower reload.
something just to make the deaglers think before they shoot.
my 2 cents.
And yes, i havent posted here in forever.
WoL-Shiver
ive been playing soldat since 1.03b. ive never beta tested, or been invited legally, so i have no previous experiance with balancing the weapons. yet i also have 4-5 registered copies of soldat, but i dont post here, so ive never been invited.
im hearing delay to m79, delay to barret.
im also hearing a 3% decrease in damage to the ak....ok...
and of course, law is still nerfed...
times have changed since that version. for sure. im just so lost as to who the heck these beta testers are.
my first comment.
1) barret will never be stopped. we are playing a 2d game, and we complain about a weapon that in real life can shoot over 150 miles without losing the slightest amount of energy or trajectory.
in the situations we hate, specifically campers, will never be fixed. the fact that this weapon, a sniper rifle in general, in a 2d game, where the bullet goes across the enitre map, it will always be a problem. how many of us remember when they added bink? did it stop them? no. how many of us remember when he made it so that flying while shooting made your aim horrible. did it stop them? no. adding wait times to the scopes, did it stop them? no. there are still dominant players with that weapon.
there is nothing that can be done to fix the barret. give up. give them bink, give them no scope, give them a clip of 100 bullets.
now, onto my problem with this. an ak shoots nowhere near as fast the aug, and the spray on it when holding the fire button is horrid (which is why i tap, and not spray). it reloads slow, and fires slow, and doesnt have as long a trajectory as it used to. so were going to decrease its power as well?
a weapon is supposed to have pros and cons. especially when it comes to games. users of those weapons will be distinguished by their skills, when, and only when, they are able to take advantage of the pros, to the fullest potential they divulge, and make up for the cons, by either being skilled, a better team player than another who has better skills with the weapon in question, or simply being able to keep the cons to their minimum. when a weapon has nothing but cons, it cannot be used properly no matter how well you aim, no matter what speed you travel at before you fire, no matter who you are. Outcast, Spectral, Fabmanx, Marbire, Or Nadj Himself.
in response to the balance. all i have to say is this.
Mancer said in another thread....
Mancer: I definently agree with the reload time being a half second/second longer. - talking about the m79.
how the heck can anyone say something like this when the gun they themselves use is overpowered? the ruger is quite frankly the most powerful and accurate weapon in the game. hell, even i am starting to be good with it, and thats saying alot! 2 torso shots and its game over. tell me, when someone is going over b2b, or crossing voland, with an aug or ak(which typically takes 5-6 upper torso/headshots to kill, from a moving stance!), and sees someone who is even semi-skilled with a ruger, supposed to do?
my last comment has to deal with the deagles. im not sure what needs to be done to them, they are powerful, but that is reminiscant to any other game that contains them. not the fastest shooters, or the straightest, but they reflect their real world counterparts perfectly. maybe a small power tweak, very small. or, smaller power, quick reload, or more power, slower reload.
something just to make the deaglers think before they shoot.
my 2 cents.
And yes, i havent posted here in forever.
WoL-Shiver