this is a simple and minor suggestion.
All it does is add more feature to it. It would require some new animations (actually maybe just one frame!). All it is, is that when you run left facing left and you wanna go the other way, the player should kinda lean backwards with his feet pointed sharply forward so that it seems like he's trying to fully break. I'm sure you can probably visualize what this is supposed to look like. Also, the same thing should happen when instead of just stopping, you turn around and start trying to run the other way. And also have some dirt (client rendered) come off the shoes when doing this.
This idea would eliminate the unrealistic effect that a soldier actually starts running in one direction but is still sliding from momentum ni the other direction.
All it does is add more feature to it. It would require some new animations (actually maybe just one frame!). All it is, is that when you run left facing left and you wanna go the other way, the player should kinda lean backwards with his feet pointed sharply forward so that it seems like he's trying to fully break. I'm sure you can probably visualize what this is supposed to look like. Also, the same thing should happen when instead of just stopping, you turn around and start trying to run the other way. And also have some dirt (client rendered) come off the shoes when doing this.
This idea would eliminate the unrealistic effect that a soldier actually starts running in one direction but is still sliding from momentum ni the other direction.