Here it is, i've finished the ctf map i suggested at first (before realizing making maps was actually fun).
Map config:
Jet fuel: minimum Weather: snowMedikits: 10 Grenades: 7 Steps: none Texture: banana.bmp
To the original map idea (which you can read in this thread), i've added a long tunnel that runs along the bottom of the map, both endings are at the higher and outer part of each "fort". There's no visibility inside the tunnel, and it's floor is ice. You've got to be careful in there!
So the name of the map gets justified after you use any of the ramps or after you slide on the tops or in the bottom tunnel. :)
Updated Overviews:
http://www.soldat-lra.net/uploads/files/ctf_weee01.jpg
http://www.soldat-lra.net/uploads/files/ctf_weee02.jpg
http://www.soldat-lra.net/uploads/files/ctf_weee03.jpg
And the UPDATED file (89kb when unzipped):
[URL]
I think the map will probably get dull if there aren't enough players, because of the many entrances to each fort, specially if you play realistic mode.
Yet it has to be fun (hopefully) when played 4v4. I think the optimal has to be around 7v7, 8v8 or 9v9.
This map has stepped to a beta stage. I'd like to test it somewhere. My internet connection is rather slow :/ so i'd need someone with a fast connection to host it and see what happens.
If anyone tests it with many players, please tell me the results!
About game balance, i've tried to make one fort easy to enter but rather tough to exit, and the other one easy to exit but rather tough to capture the flag and get out alive. Of course, the middle part makes entrances equally balanced, but i'm talking about the other entrances.
Sceneries were taken from other popular maps. Hey! Don't stare at me like that.. this is only my second map xD Maybe i'll introduce new sceneries next time.
That's it, i hope you test it and tell me what you think of it. Any bugs, please report them.
Edit: updated links!
Map config:
Jet fuel: minimum Weather: snowMedikits: 10 Grenades: 7 Steps: none Texture: banana.bmp
To the original map idea (which you can read in this thread), i've added a long tunnel that runs along the bottom of the map, both endings are at the higher and outer part of each "fort". There's no visibility inside the tunnel, and it's floor is ice. You've got to be careful in there!
So the name of the map gets justified after you use any of the ramps or after you slide on the tops or in the bottom tunnel. :)
Updated Overviews:
http://www.soldat-lra.net/uploads/files/ctf_weee01.jpg
http://www.soldat-lra.net/uploads/files/ctf_weee02.jpg
http://www.soldat-lra.net/uploads/files/ctf_weee03.jpg
And the UPDATED file (89kb when unzipped):
[URL]
I think the map will probably get dull if there aren't enough players, because of the many entrances to each fort, specially if you play realistic mode.
Yet it has to be fun (hopefully) when played 4v4. I think the optimal has to be around 7v7, 8v8 or 9v9.
This map has stepped to a beta stage. I'd like to test it somewhere. My internet connection is rather slow :/ so i'd need someone with a fast connection to host it and see what happens.
If anyone tests it with many players, please tell me the results!
About game balance, i've tried to make one fort easy to enter but rather tough to exit, and the other one easy to exit but rather tough to capture the flag and get out alive. Of course, the middle part makes entrances equally balanced, but i'm talking about the other entrances.
Sceneries were taken from other popular maps. Hey! Don't stare at me like that.. this is only my second map xD Maybe i'll introduce new sceneries next time.
That's it, i hope you test it and tell me what you think of it. Any bugs, please report them.
Edit: updated links!