After finishing ctf_weee i thought that i should still make a map based on sliding. So here's what i'm working on right now.
General overview:
[IMAGE]
Close up:
[IMAGE]
Almost the entire surface is ice, except three rocks and each team base. The yellow arrows in the first pic show the different way to slide your way up (or down :D ) the enemy flag. They are tested and working, for both ways. The second pic is a closer view of a base.
As you see, since the main way to get to the flag is by sliding (there is also enough jet fuel to get over there just by flying), there is a need to give many options to the invaders. Otherwise, camping foes would get an easy task. The stat guns don't reach a high angle of fire so their job gets limited too.
There's a platform in the center, just below the highest path, where you can find most of the grenade stock (highest chance to get a grenade is there: 6 out of 8). It's there to be a strategic point to dominate the bottom part of the map (by camping).
So, i want to know what do you think of it, and if there's anything that should be added/removed. I haven't started any shading nor added scenery, so please comment about the layout and possible gameplay weaknesses.
Thanks in advance for the replies! :)
General overview:
[IMAGE]
Close up:
[IMAGE]
Almost the entire surface is ice, except three rocks and each team base. The yellow arrows in the first pic show the different way to slide your way up (or down :D ) the enemy flag. They are tested and working, for both ways. The second pic is a closer view of a base.
As you see, since the main way to get to the flag is by sliding (there is also enough jet fuel to get over there just by flying), there is a need to give many options to the invaders. Otherwise, camping foes would get an easy task. The stat guns don't reach a high angle of fire so their job gets limited too.
There's a platform in the center, just below the highest path, where you can find most of the grenade stock (highest chance to get a grenade is there: 6 out of 8). It's there to be a strategic point to dominate the bottom part of the map (by camping).
So, i want to know what do you think of it, and if there's anything that should be added/removed. I haven't started any shading nor added scenery, so please comment about the layout and possible gameplay weaknesses.
Thanks in advance for the replies! :)