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Minefields
Soldat Forums - Soldat Talk - Soldat Improvements Discussion
Veritas
November 18, 2005, 8:28 pm
I don't know if it's been suggested before but I got an idea, minefields.

Similair to the megahurtz polys they would be able to kill you, but never guaranteed to do so, my idea is that for every step you take there's a random chance that you will set off an explosion with the same lethality as tripping on a nade. It would also be nice if the percentage chance could be set in mapmaker or polyworks.

Raptor
November 18, 2005, 10:21 pm
That would be not good since you would fear to be on land and even worst if you are carying the enemy flag.

a-4-year-old
November 18, 2005, 10:45 pm
what about death polys, they are your land mines, besides, the idea is stupid for reasons stated above

Puddle Jumper
November 19, 2005, 2:19 am
SO NEGATIVE. Its a great idea! keep developing it!

Michal
November 19, 2005, 3:45 am
Actually this idea isn't that bad...
(I think) I suggested a while ago a poly type that would cause an explosive death.
Instead of having a whole poly that randomly made explosions, which I think could get irritating, small explosive death polys could be scattered to make a minefield.
...It would be fun to have a type of booby trap other than a pit of spikes.

Deleted User
November 19, 2005, 3:49 am
Yeah, having an explosive death poly could be cool.
A fire one would also kick ass (And chew bubblegum).