I don't know if it's been suggested before but I got an idea, minefields.
Similair to the megahurtz polys they would be able to kill you, but never guaranteed to do so, my idea is that for every step you take there's a random chance that you will set off an explosion with the same lethality as tripping on a nade. It would also be nice if the percentage chance could be set in mapmaker or polyworks.
Similair to the megahurtz polys they would be able to kill you, but never guaranteed to do so, my idea is that for every step you take there's a random chance that you will set off an explosion with the same lethality as tripping on a nade. It would also be nice if the percentage chance could be set in mapmaker or polyworks.