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It's an inf map. Grey blocks are bunkers, brown thingies are sniper sites.
Notice the flag sites: both flags are white, because i haven't decided which one will be black.
About the spawns: The light-blue walls between the spawns would be "transparent", like bullet-proof glasses.
The idea is that every spawning enemy would get the chance to see their enemies, but not attack them. This would spice things up xD
The rest of the map would be solid walls.
Also, i'm not totally sure about which team should spawn where. This may be important for balancing the game. I'm not changing the spawning layout, but i may switch the team spawns.
Well, i'd like to read your thoughts. Also, i'd like suggestions on the map's themeing.
Thanks for replying!
It's an inf map. Grey blocks are bunkers, brown thingies are sniper sites.
Notice the flag sites: both flags are white, because i haven't decided which one will be black.
About the spawns: The light-blue walls between the spawns would be "transparent", like bullet-proof glasses.
The idea is that every spawning enemy would get the chance to see their enemies, but not attack them. This would spice things up xD
The rest of the map would be solid walls.
Also, i'm not totally sure about which team should spawn where. This may be important for balancing the game. I'm not changing the spawning layout, but i may switch the team spawns.
Well, i'd like to read your thoughts. Also, i'd like suggestions on the map's themeing.
Thanks for replying!