I made this map a while ago but never posted it in these forums, so I figured, what the hey. There's a lot of people here who can give me some pointers or something of the rather.
This the first map that I've made that came out decent in my opinion. The others all have hundreds of useless polygons and the world's worst waypoints. Don't judge this as if it was my first map though, pretend like I'm an experienced mapper or something.
Too bad no one plays HTF. X(
Overview
The polygon colors depicted in the top half of the screen show what kind of polys are there. Yellow is player-collide only, blue is ice, the rest are normal. Just so you know.
Download
Not Waypointed-It has however, been submitted to Mar77a's nifty little site which I love so very very much. Hopefully he'll be able to do it and fix the mess I made of the botpaths.
Edit:Having noticed all the "Pending" maps on Mar77a's site, I'm wondering if anyone else would like to do me a favor so that he isn't overburdened.
This the first map that I've made that came out decent in my opinion. The others all have hundreds of useless polygons and the world's worst waypoints. Don't judge this as if it was my first map though, pretend like I'm an experienced mapper or something.
Too bad no one plays HTF. X(
Overview
The polygon colors depicted in the top half of the screen show what kind of polys are there. Yellow is player-collide only, blue is ice, the rest are normal. Just so you know.
Download
Not Waypointed-It has however, been submitted to Mar77a's nifty little site which I love so very very much. Hopefully he'll be able to do it and fix the mess I made of the botpaths.
Edit:Having noticed all the "Pending" maps on Mar77a's site, I'm wondering if anyone else would like to do me a favor so that he isn't overburdened.