Idea is simple. Basicly, a small bar probably below your ammunition bar or above it that represents Grenades, and would most likely move your grenade counter under to aswell.
Now to get indepth...
Grenades you wind up to throw. Basicly, the longer you hold E, the bar will gradually rise to show full power of the throw. This will NOT affect how grenades are thrown, none of that. Once again, its a simple representation of the power put into the throw.
For the second half of this idea, and the more relevant part which I really want to focus on...
Grenade spam, IMO is a bit annoying. It lags, and things get extremely messy, and extremely annoying. Its not a major problem, but it gets annoying. One way it is ESPECIALLY annoying, is for example at Ctf_Voland when you're inside your base, perhaps you just spawned, and someone spams the area around the flag or the passage leading to the flag, blowing you up into the spikes in the base.
The way i wanted to slow grenade spam down a bit, is just have a small delay inbetween each throw. The bar will work great, because once you throw a grenade, there will be perhaps a 1 second delay inbetween each throw, and the grenade bar will instead slowly decrease, until you can throw another, similar to shot delay.
EDIT:
I found one tiny error in this. Well, if you throw a grenade LIGHTLY, bar barely goes up and slowly coming down would mean a very small delay, not solving anything. I thought the bar could shoot up to full when the grenade throws, but whatever, its just minor.
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Now to get indepth...
Grenades you wind up to throw. Basicly, the longer you hold E, the bar will gradually rise to show full power of the throw. This will NOT affect how grenades are thrown, none of that. Once again, its a simple representation of the power put into the throw.
For the second half of this idea, and the more relevant part which I really want to focus on...
Grenade spam, IMO is a bit annoying. It lags, and things get extremely messy, and extremely annoying. Its not a major problem, but it gets annoying. One way it is ESPECIALLY annoying, is for example at Ctf_Voland when you're inside your base, perhaps you just spawned, and someone spams the area around the flag or the passage leading to the flag, blowing you up into the spikes in the base.
The way i wanted to slow grenade spam down a bit, is just have a small delay inbetween each throw. The bar will work great, because once you throw a grenade, there will be perhaps a 1 second delay inbetween each throw, and the grenade bar will instead slowly decrease, until you can throw another, similar to shot delay.
EDIT:
I found one tiny error in this. Well, if you throw a grenade LIGHTLY, bar barely goes up and slowly coming down would mean a very small delay, not solving anything. I thought the bar could shoot up to full when the grenade throws, but whatever, its just minor.
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