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Name auto completion, more flexible.
Soldat Forums - Soldat Talk - Game Improvements / Suggestions
Harwin
December 8, 2005, 12:26 am
Okay, I like the Name Auto COmpletion feature that is added to the
game, but I'd like it added so it works more flexible,
like after you write something.

If i write Hello Ha, I can't make it into Hello Harwin,
only if I write Ha and make it Harwin: Hello.

That is quite a pain for games where you need to kick someone.

The guy joins the game and cheats or whatever and you need to
press Esc, go in thru all the menus, find the player and kick him.

I dont know if it is the same for you U.S people since we dont have the same Keyboard layout in Sweden, but the [ sign needs a press of ALT to be written.

CTRL+ALT+8 to be more precise.

What does that do? The Alt button throws a taunt in instead,
so its impossible to write the name of people with
[ or ] or any of those signs.

That is why i think the Name Auto Completion feature
should be more flexible, like it is in IRC.

Who's with me?

person
December 9, 2005, 5:51 am
You could always use the player's number. Press the command button and then F1, and next to each person's name will be a white number.
If you type "/kick X" (where X is the number of the player you want to be kicked), that player will, amazingly, be kicked from the game.

I hope that solves your problem.

Harwin
December 9, 2005, 3:42 pm
I dont see a number anywhere, looked for it several times,
I guess it's not shown in mine.

I still think the auto completion should be more flexible,
if someone asks who you called a cheater etc, you may write...

[SilentClownKiller][Swe]: I meant [n00bspAwnE|R|]

You need it sometimes other than the beginning of messages.

Keron Cyst
December 9, 2005, 6:14 pm
You have to keep the F1 chart open while you are making a vote-kick. #s in the kill list appear to the left of the server's players.

Harwin
December 9, 2005, 9:32 pm
I see, so the numbers only appear once i make a command as to say?

zyxstand
December 10, 2005, 1:08 am
actually, KC, the numbers appear as soon as you press "/" (for commands) and have the F1 menu open.

secondly, i think we could work on this idea to further enhance it - instead of saying "Hello 3?" and everybody has to find out what number he/she is, what if MM would implement a certain format that as soon everytime it sees %X (X being the player's number) it'll show up as the player's name on the console...