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Soldat Scripting?
Soldat Forums - Soldat Talk - Soldat Improvements Discussion
December 13, 2005, 2:06 am
Yeah, i know this would not be first priority but...
If anyone here has played LieroX, you will (probably) know that there is a pretty good weapon scripting system. I do not know how well this would work (if implemented) with soldat, because i believe the scripting system is based off of a C language, and Soldat is Delphi. But the fact of the matter is, if we could script like we do in LieroX, we could make some amazing effects, mods, and game modes. I'm a noob to the scripting myself, but so far have made a fireworks gun, and an RPG. In some other mods for LieroX, there have been some amazing effects, like weapon trails in the matrix mod, and the grenade and rocket launcher explosions are something fierce. If you read this Michal, and haven't already, check out the Weapon modding info on LieroX.