( search forums )
Soldat maps need realistic water!
Soldat Forums - Soldat Maps & Map Making - Mapping Ideas / Discussions
Deleted User
December 17, 2005, 2:37 pm
My opinion Soldat maps need mutch more realistic waters.
The waters in maps suc** SO! Why not enybody won't do realistic waters. If somebody can do realistic waters in soldat maps, it would be so fu ck *** Nice
( , )Y( , )
FAP FAP FAP FAP...

Soulsnipa
December 17, 2005, 2:56 pm
realistic water?

Deleted User
December 17, 2005, 3:58 pm
like swimming? and going under?
what?

Raptor
December 17, 2005, 5:27 pm
This has been suggested before and yes, it would be nice.

Deleted User
December 17, 2005, 9:59 pm
Yes it would be nice , swiming too...BUT WHO THE HE** CAN DO THAT MM it self? I dont't think so ...

Ranzear
December 18, 2005, 4:08 am
I saw a demonstration in Polyworks that you could place a no-collide poly with no texture (coordinates all the same) colored as water and alpha'd to semitransparent...put some colliders a small depth down (not at the surface) to make it act water-ish in concern to stopping bullets to a depth and such...

Dumbo
December 18, 2005, 7:31 am
can you make a poly semitransparent?

Ranzear
December 20, 2005, 4:46 am
My bad, I said poly, I meant scenery. Just a colored block will do and you place it 'middle' so its behind terrain but soldaten are colored by it.