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ctf_BaseJump1.1 (cs-like map)
Soldat Forums - Soldat Maps & Map Making - New Maps
Kayanamasha
December 18, 2005, 2:59 pm
Hi all, that's my first map and I am still testing it, so sorry for poly-bugs and other problems.
We never play we more than 6 players on the map.

It has been designed for players who like small map with difficult moves and small entries.

Blue and red bases are quite balanced.

I am waiting for all your suggestions and I hope to see it on servers soon.

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(My mapmaker is a little buged :) )

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Download : [URL]

numgun
December 18, 2005, 3:20 pm
AWESOME! PURE COOLNESS!
i rly like those small ''secret passages''.
shading is nice.

EDIT: WTF?! first map? u pro!

Kayanamasha
December 18, 2005, 4:35 pm
thx :)

I made a mistake by naming "textures" the directory containing sceneries-gfx in the zip file.
Just copy .bmp files and past them in the scenery-gfx directory.

sorry.

Avarax
December 18, 2005, 5:19 pm
quote:Originally posted by numgunAWESOME! PURE COOLNESS!
i rly like those small ''secret passages''.
shading is nice.

EDIT: WTF?! first map? u pro!


i really can't understand your enthusiasm, there is almost no shading at all. scenery colours and transparency aren't set very well.
3/10

Deleted User
December 18, 2005, 6:44 pm
Looks cool and I love the backround, although I would have set those camonets to middle...

Kayanamasha
December 18, 2005, 11:52 pm
I have improve the looking of the map and change a little bit some details.

I hope that this time I'll reach the unreachable note of 4/10 ;p


download : [URL]

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Soulsnipa
December 19, 2005, 1:52 am
i like it contrary to avarax's id give it a 8/10

vash763
December 19, 2005, 2:18 am
It;s ok

Saint-Cross
December 19, 2005, 2:25 am
I love this.

_Mancer_
December 19, 2005, 3:29 am
I like the complexity. I dont like the disorganized polygons. I dont like the shading. I like the large map.

5-7/10?

Deleted User
December 19, 2005, 4:23 am
Second version is okay, but the shading is still strange in some areas.

rabidhamster
December 19, 2005, 7:11 am
mmm. i like it. not because of the shading or the scenery placement, but because it's fun.

Avarax
December 19, 2005, 9:29 am
ok ok, 6/10 now ;p

Kayanamasha
December 19, 2005, 12:57 pm
okay thank you, I must improve my shading skills ... for the next one, maybe.

Then I hope to play this map with real players in an unlaggy server soon :)

Deleted User
December 19, 2005, 3:53 pm
good map, try to use a more relistical color for shading
and please, fix the polybugs
I've been sticked in the floor-like polygons more than 5 times in one single play

numgun
December 19, 2005, 4:42 pm
shading? i think its ok, and shaded.
maybe the colors of the ground are a bit too bright but awesome anyway

Avarax
December 19, 2005, 5:13 pm
compile it with polyworks, that should fix most of the bugs. it's better than other programs anyways. get it here
http://archive.forums.soldat.pl/topic.php?topic_id=23906

Chonoryoku
December 19, 2005, 9:58 pm
The shading in the bases is noticably better in the second version. Red's base is a bit too wide open for a factory buildingish kinda thing, but blue's is perfect. I don't really like the chopper though, if you replaced it with a tower or shack with healing polys I'd like it more. Then again, it's just me. :>