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ctf_Fire_and_Ice
Soldat Forums - Soldat Maps & Map Making - New Maps
ParaC999
December 23, 2005, 9:19 am
Hi!

Here i present my first soldatmap, take it and have fun!

ctf_Fire_and_Ice

highlights:
- 400 polygons
- scenerys by Scenerypack v.0.1 - Al(hipHopfreak) and original
- no waypoints
- 2 different worlds
- fire(death) and ice (smoothly)
- for 3on3 and 4on4

screens:
[IMAGE]

[IMAGE]

zipfile: http://home.pages.at/schutzschalter/FireIce.zip
(Attention: Dont overwrite the original folders!)

byebye
ParaC999

lpzie
December 23, 2005, 9:36 am
oooh fire! Me like!


<edit> after closer inspection... you should fix some of those colliders. they're too high up. no good for kneeling behind.

and iuno if the instant death fire part is a turn off or not.
</edit>

Kyar
December 23, 2005, 10:16 am
This map is Most impressive,I am pleased.

Soulsnipa
December 23, 2005, 10:35 am
i like the fire scenery...the shading could be worked on a bit.


[CENSORED]ing nice for a first map tho

Deleted User
December 23, 2005, 12:21 pm
Very nice and interesting shadning.
I like it.

m00`
December 23, 2005, 12:59 pm
nice map but i think those dark shades off blue should be a bit light, they stand out too much

Raptor
December 23, 2005, 5:22 pm
I think the map is really good! :D The fire scenery makes it look even cooler!

NJ!

Deleted User
December 23, 2005, 5:45 pm
thats hawt!
very nice :D

ParaC999
December 23, 2005, 6:02 pm
quote:ing nice for a first map tho
mhh i created 2 maps before but this one is the first i finished ;-)
quote:but i think those dark shades off blue should be a bit light, they stand out too much
i want to simulate the ice with crystals etc thats why the polgons stand much more out than on the fire side.

OutofOrder
December 23, 2005, 8:59 pm
i like this simplish layout (even when i'm not fond of too direct layouts), and the fading background idea in particular.
quote:Originally posted by ParaC999quote:but i think those dark shades off blue should be a bit light, they stand out too much
i want to simulate the ice with crystals etc thats why the polgons stand much more out than on the fire side.

and i'd say you got it quite right, except on the darkest blue shades.

Leo
December 25, 2005, 9:51 am
It's on my Realistic CTF maplist.

bond_james_bond
December 25, 2005, 6:14 pm
nice map.... Me is like!

Spectr00m.
December 27, 2005, 12:22 pm
Good one.