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inf_lowdown
Soldat Forums - Soldat Maps & Map Making - New Maps
Soulsnipa
December 29, 2005, 5:11 pm
Map Last Updated on 12-29-2005

You Need this file as well:
[IMAGE]
http://sml.u13.net/files/sml_multitext1.PNG
[C:\Soldat\Textures\Edges]

inf_LowDown
by SoulSnipa

Description: This is what the original map came out to be. Originally planned to be ctf in the first place, I wanted to make use of serial killers light effects. I also included my own scenery that took a LONG time to get right so that the backgrounds dont dance. (they still do but thats soldats fault, i tried my best). When you move out of the light your character will move into the darkness like in real life. Both this and ctf_lowdown are full of colliders so they provide the best realistic gameplay.. For additional information click here.

Overview:
[IMAGE]
http://sml.u13.net/maps/overview/lowdown.JPG.jpg

Download: Click Here

Make sure to rate my map: Click Here

Any further comments? Click Here

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[IMAGE]
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Post "automated" by SML
--Please visit SML for more maps/resources/tutorials: http://sml.u13.net



Authors note: What I really liked about this map even though it was a pain placing the scenery....I didnt have to shade one bit lol. This is as realistic shading as it gets....and and you can use png textures.

rabidhamster
January 1, 2006, 11:03 am
interesting concept, looks like great fun for new fast comps, but not for slow ones with 8mb graphics cards. i like it.

DeLarge
January 1, 2006, 11:10 am
This reminds me of my CTF_Stalingrad map. It also has a flat terrain.

viggoloniggolo
January 1, 2006, 11:39 am
i have seen about 13.. maps which use the same idea and it gets really boring creativity rank: 1/10 but scenery use rank:8/10

Good job with the scenery 8-) but think of something more addictive, more curves

Deleted User
January 1, 2006, 12:44 pm
Lmfao this reminds me of those old Sega Genesis Fighting games. Moving around the floor destroying crates then the monster boss comes out to eat your head.

I like the idea! Looks very well done.