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CTF_Vent
Soldat Forums - Soldat Maps & Map Making - Mapping Ideas / Discussions
Famine
January 4, 2006, 11:10 pm
I made a crude map with to show my layout I have. If anyone wishes to remake or retouch it, you may. It is horribly crude and won't get any better if I touch it.

The idea of this map was to force to player to take a backroute to the flag, yet each flag is relatively close.

ctf__Vent
by tr00_Viking
Description: . For additional information click here.

Overview:
[IMAGE]
http://sml.u13.net/maps/overview/Ctf_Vent_01.jpg

Download: Click Here

Make sure to rate my map: Click Here.

Any further comments? Click Here.

Map post automated by SML
--Please visit SML for more maps/resources/tutorials: http://sml.u13.net

edak
January 5, 2006, 12:25 am
I like it, it's simple but effective.

Aegis
January 5, 2006, 2:38 am
Owned by M79 boost! :o haha
I actually like really simple maps like this. It's not too horribly bad looking for an experiment. Well, other than the strange steam scenery you used.

Raptor
January 6, 2006, 1:05 am
It doesn't look that good, but it's gameplay is really cool.

NJ

Deleted User
January 9, 2006, 7:16 am
Darn nice. Some scenery added and it would be awesome.

John O
January 14, 2006, 7:27 pm
that looks very fun. if i wanst such a noob, id wanna take a stab at it. 3 routes into the base and the ability to cover your friends from the spawning point? sounds unique, to say the least.

edit: needs more boost... it turns out to be one entrance and 3 exits? and some of your colliders go a bit high for the scenery.

Deleted User
January 14, 2006, 9:38 pm
wow :D
very nice choice of colors, texture and well. everything.
is this an early map of yours, if so nice :)

bolhy
January 15, 2006, 6:10 am
NIce simple map i like it and i have fun playing
it but it just needs a bit of scenery.
WD