Suggestions :
*escalator polygons, if you step on it, it will move you like youre on ice, only 1-way and stop until you reach the edge.
*one-way walls, you can enter from left side, not right side or the other way around.
* Gravity zone: if you fly there or step there, you will experience higher or lower gravity, eg. bullets will fly down really fast or float in the air, so does the player
* Bullettime/matrix zone: Area, in case you fly/step/shoot in it, the bullets will slow down twice or 3 times than usual and so does the player.
*Woody polygons/walls: You have to shoot the woody polygon 3 times and it will be destroyed fully, 2 times it will be destroyed only from the middle part, 1 shot: the wooden wall will be slightly bruised, makes woody sound
*Metal polygons/walls: You have to shoot it 5 times so it would be destroyed and each hit it makes a metally sound
* Flaming polygons: if you step on the "flaming polygon which actually doesnt burn" you burst in flames, and does about 5% of damage to you every Second/60 ticks.
* Change to tank (wtf lol): you take a powerup and you change to an air-tank, the powerup lasts 30 seconds and you get your health doubled and an m79 with a shorter reload and faster speed. after the powerup rund out you get your "full" normal health back and your basic weapon which you had.(yes the tank flies)
What do you think?
*escalator polygons, if you step on it, it will move you like youre on ice, only 1-way and stop until you reach the edge.
*one-way walls, you can enter from left side, not right side or the other way around.
* Gravity zone: if you fly there or step there, you will experience higher or lower gravity, eg. bullets will fly down really fast or float in the air, so does the player
* Bullettime/matrix zone: Area, in case you fly/step/shoot in it, the bullets will slow down twice or 3 times than usual and so does the player.
*Woody polygons/walls: You have to shoot the woody polygon 3 times and it will be destroyed fully, 2 times it will be destroyed only from the middle part, 1 shot: the wooden wall will be slightly bruised, makes woody sound
*Metal polygons/walls: You have to shoot it 5 times so it would be destroyed and each hit it makes a metally sound
* Flaming polygons: if you step on the "flaming polygon which actually doesnt burn" you burst in flames, and does about 5% of damage to you every Second/60 ticks.
* Change to tank (wtf lol): you take a powerup and you change to an air-tank, the powerup lasts 30 seconds and you get your health doubled and an m79 with a shorter reload and faster speed. after the powerup rund out you get your "full" normal health back and your basic weapon which you had.(yes the tank flies)
What do you think?