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dm_vig_airfarts - A Map By Vigg
Soldat Forums - Soldat Maps & Map Making - New Maps
Soulsnipa
February 16, 2006, 9:54 pm
Well Since he is banned....

Last Updated on 02-16-2006
dm_vig_airfart
by ViG
Overview | [url="http://sml.u13.net?p=mapdl&map=144">Download

Description: My first multitexture map, that doesnt mean its a [CENSORED] map 8-)
its goo-ood

Waypoints: no
Recommended Players: 6-8
Date Uploaded: 02-16-2006


Overview:
[IMAGE]
http://sml.u13.net/maps/overview/dm_vig_airfart.PNG.png (532.62 KB)


** Download **
(137.92 KB)

Post "automated" by SML
--Please visit SML for more maps/resources/tutorials: http://sml.u13.net

Norris Scott
February 16, 2006, 10:04 pm
The guy says it's all about gameplay and not how it looks, yells at people for making crappy looking maps and not even trying them out for gameplay value when demanding others to try his own crappy looking maps out, and now he comes out with a map that's all candy and looking good yet really doesn't have all that great gameplay.

I love how badly that guy was a hypocrite, thank God he's gone :)

Deleted User
February 16, 2006, 10:15 pm
Well, it's kinda shaded in the wrong angle imo,
and i hate the way the map is packed, please just get that MDW.
About the gameplay, its so-so, next time try to make it more smooth and fast paced.

GAMEOVER
February 16, 2006, 10:20 pm
The gameplay is great, I love the 3d effect and your shading is insane. Very nicely done I wouldnt change anything for those of you talking about the shadows (if thats what your talkin about) I think he did a good job getting all angles. The sun is centered if it were to the right or left then all shadows should go the oposite direction.

Raptor
February 16, 2006, 10:28 pm
The scenery is perfect, but why there are clouds below the polys? And the lower bgcolor is just too dark.

rainrider
February 16, 2006, 11:33 pm
That MT sux
+ all what above

Deleted User
February 16, 2006, 11:47 pm
meaningless map.. it has terrible gameplay.

Keron Cyst
February 17, 2006, 12:06 am
That's the most retarded choice for two textures I've ever seen. :-P The cloud graphic totally owns, tho'.

rabidhamster
February 17, 2006, 1:50 am
no offense vigg, but the shading is beyond pathetic. you didn't even try to make the shadows cast correctly, try again next time.

oh yea, and it doesn't look like the layout was thought out at all. i usually spend at least a half hour drawing a concept layout for my major maps, the results are always excellent.

Eagles_Arrows
February 17, 2006, 2:00 am
Vig never gives up, does he? x)

I agree with everyone here. The gameplay is poor and the attempt to make the map look like it's viewed at a different angle is pitiful. Tis a nice usage of SK's light sceneries.

I'm sticking with EskimoGirls. Keep trying, viggolo.

GAMEOVER
February 17, 2006, 2:09 am
I dont see why your so quick to bash stuff without even pointing out exactly whats wrong. Its looks better then a lot of maps ive seen. However its kinda big no? (file size)

off topic:(eagles) I could never get eskimogirls to play online without errors on either my or my opponets end.

headstone
February 17, 2006, 3:37 am
Who cares what it looks like?

People have been commenting on the gameplay for once, which is good.

Brillmongo
February 17, 2006, 12:45 pm
That man will never understand the physics of light.

About the gameplay, nothing special.

lithium
February 17, 2006, 2:26 pm
I don't really like it. Gameplay isn't very good and it looks pretty bad in my opinion. The angle is really wierd, like a bird's eye view smashed into a side view. Very disorienting.

thekingkitty
February 17, 2006, 2:47 pm
So is soulsnipa going to be vig's messenger?

OutofOrder
February 17, 2006, 3:32 pm
Hehe, i wonder if SS published this map because of pity... or because of justice xD
Well, at least vig tried to give some lightening realism. I don't think i've seen that in any of his other maps. He'll eventually get it right.
About the multitexturing, yeah, keep working on it.

FliesLikeABrick
February 17, 2006, 5:19 pm
I think that this map won't play well... he designed it to look 3D but obviously that will do nothing but confuse people since this is a 2D game