okay, this is the first map i have actually 'released' for public viewing, i use polyworks and have been playing around with it for a couple of weeks to the point where i need to get more opinions. I worked on this maps design during school and tweaked it very little.
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Here you can see tunnels going throughout the base, even I know they are poorly structured, but the soldat can fit through them with ease.
[IMAGE]
Here are a number of spikes, all 'bloody deadly', the platform I am on is 'ice'.
[IMAGE]
Here is the middle of the map, i thought of naming it ctf_eyes, but i settled on ctf_showdown because it reminds me of a showdown.
The texture originally was pistacja, its just like that cause of the mod i have right now.
Download: http://www.yourfilelink.com/get.php?fid=51803
Edit: Haha, sorry i forgot to say its not waypointed :3
[IMAGE]
Here you can see tunnels going throughout the base, even I know they are poorly structured, but the soldat can fit through them with ease.
[IMAGE]
Here are a number of spikes, all 'bloody deadly', the platform I am on is 'ice'.
[IMAGE]
Here is the middle of the map, i thought of naming it ctf_eyes, but i settled on ctf_showdown because it reminds me of a showdown.
The texture originally was pistacja, its just like that cause of the mod i have right now.
Download: http://www.yourfilelink.com/get.php?fid=51803
Edit: Haha, sorry i forgot to say its not waypointed :3