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Soldat Forums - Soldat Maps & Map Making - Mapping Ideas / Discussions
Deleted User
March 18, 2006, 10:37 am
okay, this is the first map i have actually 'released' for public viewing, i use polyworks and have been playing around with it for a couple of weeks to the point where i need to get more opinions. I worked on this maps design during school and tweaked it very little.

[IMAGE]
Here you can see tunnels going throughout the base, even I know they are poorly structured, but the soldat can fit through them with ease.

[IMAGE]
Here are a number of spikes, all 'bloody deadly', the platform I am on is 'ice'.

[IMAGE]
Here is the middle of the map, i thought of naming it ctf_eyes, but i settled on ctf_showdown because it reminds me of a showdown.

The texture originally was pistacja, its just like that cause of the mod i have right now.

Download: http://www.yourfilelink.com/get.php?fid=51803

Edit: Haha, sorry i forgot to say its not waypointed :3

DeMonIc
March 18, 2006, 11:06 am
This way it looks real funky. However, you should ditch the bloody deadly stuff. That's never good for gameplay.

Deleted User
March 18, 2006, 1:43 pm
nice look.lets check the gameplay;)