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Ctf Revenge
Soldat Forums - Soldat Maps & Map Making - New Maps
Pride
March 27, 2006, 2:38 am
A nice colse quarters CTF map...

Wypted: No
Recommended Players: 2-8 (best is 3v3)
Weather: none
Other Stuff: yes

Overview:
[IMAGE]
Screen
download

Deleted User
March 27, 2006, 3:02 am
did you steal this from demonic?
most of this map looks exactly like his :/
anway, demonics map is nice...
thats the map i was thinking of:
http://www.soldatforums.com/topic.asp?topic_id=31888

sorry :/ wheres that "i'm a twat" avy?

Pride
March 27, 2006, 3:06 am
Ok cool, thanks, and no worries. Btw what map were you thinking of?

No worries, I can see why you mistook it. They are similar.

Deleted User
March 27, 2006, 3:58 am
it may be coincidence, but the bg color, big center scenerie, and towers are alot like his :/sorry for the mixup,
i found the map, and i guess its not so similar.
but really, sorry. great map :)

TeRRoRinFANt
March 27, 2006, 9:48 am
But they are similar... Anyway, still a nice map. I'll try to test it out sometime soon.

Deleted User
March 27, 2006, 2:54 pm
looks nice, but its too open..
ill have it a go.

Deleted User
March 27, 2006, 3:27 pm
Looks very nice must dl!

OutofOrder
March 27, 2006, 5:21 pm
......

The map not only looks similar, it looks the same, but with different proportions. Even the background colour and background scenery! Well, i guess my opinion on Demonic's map (and its thread) applies to this one as well. Those platforms in the center seem like an interesting addon, but if those spikes are deadly, then it could affect gameplay seriously. (That's a lesson i learned in the past)

Pride
March 28, 2006, 6:48 am
If demonic says it is too similar I'll delete it but fro now I'm keeping it up. And yes the spikes in the center are deadly.

EDIT:

I do realize how it is similar and if it bothers you that much change the backround and delete the scenery. I really don't want to start a problem here, I was just trying to make a map.

Soulsnipa
March 28, 2006, 7:25 am
no dont worry about it pride, this is a good map should go untouched.