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ctf_deimos - no waypoints
Soldat Forums - Soldat Maps & Map Making - New Maps
Map Maker
March 28, 2006, 11:28 pm
I like realy small maps, for 1on1 or 2on2.
On this one, I am a little worried about the asteroid.

overvew: [url][/url]http://m00.laughingllamas.com/fileupload/?act=view&file=ZGVpbW9zLkpQRw==

download:
[url][/url]http://m00.laughingllamas.com/fileupload/?act=view&file=Y3RmX0RlaW1vcy5QTVM=

Maybe I didn't uderstand releasing, this is the closter I could get to the tutorial... sorry.

Soulsnipa
March 28, 2006, 11:39 pm
cool shuttle....

upload @ http://sml.u13.net if you need to. Also mapping tutorials @ http://sml.u13.net/tutorial

Map Maker
March 28, 2006, 11:54 pm
There were any problem to see or download the map?

I used the old map maker version to do that map, I tryed the other two, but it ocurried an error "the file comdlg32.ocx must be out based" or something like that... and I tryed to download it, but the Polyworks gives the same error.

Eagles_Arrows
March 29, 2006, 12:31 am
I recommend using imageshack.us for hosting your overview/screenshots.

It's pretty cool for a first map/small map, but it looks like the routes are blocky and people can easily kill people off inside those routes. You shading also needs some improvement, as well. Tutorials courtesy of SoulSnipa should do the trick. >:)

Map Maker
March 29, 2006, 12:39 am
Thanks

Shading = shadow effects?

Soulsnipa
March 29, 2006, 4:13 am
that would be the term shading,yes

Norris Scott
March 29, 2006, 4:37 am
That's a pretty clever map though, with a bit more practice I'll bet you could really make it look good. Gameplay asa CTF map might be a bit awkward though, I see it more of an INF map where alpha could spawn in the shuttle, and bravo defends the black flag in the green area. White flag's back in the shuttle, bravo could spawn on the comet too.

Just a few suggestions, but it looks to have potential :)

Raptor
March 29, 2006, 10:40 pm
Man, I haven't seen anything like this before and really, this is very nice!
Good job.