95 degrees.
54.392 bytes
Artsy desktop version, 95 degrees.
313.323 bytes
Darker, colorful 5-chute version for Geologist, around 135 degrees.
197.603 bytes
^Note that these are my backgrounds, so they have my initials slapped on to all of them. The last one isn't too obvious.
If anyone wants the screensaver (It randomly generates them in full color), I'll upload it temporarily. :D
OMGZ SCREENSAEVR
1.023.004 bytes (gamemaker sucks at compression)
Any suggestions to make it more realistic? Currently, they are generated like so:
Step One
Six "chutes" come out from the center.
Step Two
Every 64 pixels the original chutes travel from the center, two chutes come out from every currently existing chute. They come out x degrees counter-clockwise to their parent's traveling direction, and x degrees clockwise to their parent's traveling direction. The pic I took was 95 degrees; each degree amount creates a different, equally interesting pattern.
Step Three
After the original six chutes are 384 pixels away from the center, the process is stopped.
Edit: The program can now handle more than just 6-base snowflakes. It can now do 3 to 8 base.
54.392 bytes
Artsy desktop version, 95 degrees.
313.323 bytes
Darker, colorful 5-chute version for Geologist, around 135 degrees.
197.603 bytes
^Note that these are my backgrounds, so they have my initials slapped on to all of them. The last one isn't too obvious.
If anyone wants the screensaver (It randomly generates them in full color), I'll upload it temporarily. :D
OMGZ SCREENSAEVR
1.023.004 bytes (gamemaker sucks at compression)
Any suggestions to make it more realistic? Currently, they are generated like so:
Step One
Six "chutes" come out from the center.
Step Two
Every 64 pixels the original chutes travel from the center, two chutes come out from every currently existing chute. They come out x degrees counter-clockwise to their parent's traveling direction, and x degrees clockwise to their parent's traveling direction. The pic I took was 95 degrees; each degree amount creates a different, equally interesting pattern.
Step Three
After the original six chutes are 384 pixels away from the center, the process is stopped.
Edit: The program can now handle more than just 6-base snowflakes. It can now do 3 to 8 base.