There are some collectet Ideas of me for next Version ..Version after Next XD
1) There should be the Possibility to change Windowsize (from 600X800 to 1024 768 ..and so on)
of course that would need to make all graphiks new (they are to small) ..i think it would be possible for exampel to make graphikpacks for the size types
2) I have saw a game in which the figures were 3d Models in a 2d area ..i found it look nice ..and i think in Soldat it would be also nice ..so we could make our own Soldiers or Monsters *g*
3) more weapon.ini values (for more indivduality of the weapons and modding :) )
[a) a maximum shot range
(so bullets could fly slow and come far or fly fast but drop down to bottom early )
..but that would need a unitsystem (meters for exampel) in soldat ..the speed should
depending on units (v = seconds / untis)](<<stupid dont read please!)
b)a maximum deflection of weapons in realistic-mode
c)a maximum of magazins for survival-mode or you could set it on in serverconfig
d)a maximum "lookrange" would be funny ..but so there also has to be a standard
lookrange for all weapons ..so weapons could have scopes
e) wepeapons should shoot better from moving to prone position ..perhaps there should
be values for all kinds of positions
f)perhaps values for recoil of weapons
g)its not realy important but at time all values only are integers in float they would
be more individual
4) of course often said ..the possibility to add new weapons (only for mods)
at the moment i dont know more ..perhaps later XD
MFG NubX
1) There should be the Possibility to change Windowsize (from 600X800 to 1024 768 ..and so on)
of course that would need to make all graphiks new (they are to small) ..i think it would be possible for exampel to make graphikpacks for the size types
2) I have saw a game in which the figures were 3d Models in a 2d area ..i found it look nice ..and i think in Soldat it would be also nice ..so we could make our own Soldiers or Monsters *g*
3) more weapon.ini values (for more indivduality of the weapons and modding :) )
[a) a maximum shot range
(so bullets could fly slow and come far or fly fast but drop down to bottom early )
..but that would need a unitsystem (meters for exampel) in soldat ..the speed should
depending on units (v = seconds / untis)](<<stupid dont read please!)
b)a maximum deflection of weapons in realistic-mode
c)a maximum of magazins for survival-mode or you could set it on in serverconfig
d)a maximum "lookrange" would be funny ..but so there also has to be a standard
lookrange for all weapons ..so weapons could have scopes
e) wepeapons should shoot better from moving to prone position ..perhaps there should
be values for all kinds of positions
f)perhaps values for recoil of weapons
g)its not realy important but at time all values only are integers in float they would
be more individual
4) of course often said ..the possibility to add new weapons (only for mods)
at the moment i dont know more ..perhaps later XD
MFG NubX