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ctf_de_chateau - nuke spoiler
Soldat Forums - Soldat Maps & Map Making - Quality Maps
April 22, 2006, 6:14 pm
ctf_de_chateau - by Avarax

Yo folks, i hope you still know me, it's avarax talking, rather writing, i've been playing world of warcraft for a long time and haven't played soldat during that time. but a week or so ago i played on a RS server again and found out thta my CS maps are still or again popular. but: they are old. so i installed polyworks again and started mapping on ctf_de_chateau again. and this is the result:







EDIT: Introducing ctf_de_nuke (oh look, theres a secret passage :D):

April 22, 2006, 7:05 pm
Nice, but maybe you could include the map in the download. There are only the scenery files now :P

April 22, 2006, 7:21 pm
Oh look, Avarax is back! WB!

This map has persuaded me to continue waypointing your CS maps, dude. The CS series will prevail!!

Very neat, scenery looks lovely, those r/s servers better upload this onto their maplists!

The Geologist
April 22, 2006, 7:41 pm
Ahhh..a refreshing return to the CS maps. Welcome back Avarax, it's been a while. Interested in seeing how you change the maps.

This title though...de Chateau was the name of the Diff. Eq. teacher that failed me last semester :(

April 22, 2006, 7:50 pm
I missed you!

Looks really nice, I love your style. However, I noticed you have ramps instead of stairs. Put some only bullets collide stairs in. Also, the standalone semi-destroyed vacant structure on the middle-right area has virtually no scenery. If you haven't used all 500 yet, make that area a little more interesting.

April 22, 2006, 8:05 pm
Wow.... I like it a lot.... The building on the far right is kind of wierd in that it is just a solid lump with one passage through it...

April 22, 2006, 8:15 pm
Woo, welcome back Avarax. Another great Cs map. Could you tell me which server it was :> cause I'm having a hard time finden Cs Servers. . I surely add this one to the Realsoldat Server.

April 22, 2006, 9:11 pm
all hail to avarax! we love ur kewl CS maps!!!1 *3 thumbs up + 1 extra thumb for the new map*

April 23, 2006, 9:20 am
I'd comment the map, but to what end? I'll move it to quality maps if it gets a few more replies :)

If you have time, you could update the CS mappack and whatnot, hang around at #soldat.mapping. Hope you're here to stay, atleast for a while.

April 23, 2006, 9:55 am
*Download fixed*

April 23, 2006, 9:57 am
Hey, this map looks awesome! Though it's 100% HUGE, it has way awesome layout. Really good work, mate.

April 23, 2006, 6:56 pm
You're teh best Avarax :D! Sceneries are wonderful and buildings too, except 4th one that could be better, i think. Great work.

April 23, 2006, 7:15 pm
wb, thank god you didnt post chuck norris or man porn.

As usual, kick ass map. The only thing i would change is adding more different types of ligths.

April 23, 2006, 7:39 pm
Maybe some texture stretching would make terrain cooler.

April 23, 2006, 7:44 pm
la vache! the cow! koe!
it's very beautiful and amazingly realistic.

April 23, 2006, 8:41 pm
Jeez Avarax, way mpt to improve lozar.

Awesome map though.

Deleted User
April 23, 2006, 9:27 pm
very nice :D
good to see you back (with more cs maps)

April 24, 2006, 2:29 am
Well Avarax you were in my server, so you know how i feel about this map.
I still feel the building in bravo spawn should not have a "killer roof" LOL but ultimately you are the creator :).
lots of love for your work and maybe you...naaaaaaaa (lol)

April 24, 2006, 2:41 am
Back with your very good cs maps! =D
Nice to see you're back with your mapping foo!

Deleted User
April 24, 2006, 5:56 am
I'd reccommend putting this in quality maps immediately. Great gameplay, nice look.

April 26, 2006, 9:49 am
omg, i hate "quality maps", you dont get anny posts here :(

Deleted User
April 28, 2006, 5:53 pm
Awesome!!! Cool Avarax u rule. This is very nice map !!!
Keep up the good work dude!


May 3, 2006, 9:19 pm
Hurray! Quality maps in unlocked!

Nuke looks like it will be exciting, as long as you don't screw up on the bases.

May 31, 2006, 11:52 pm
Nice map...i like it how its all seperate buildings. keep at it.