The scripting features in the current remote admins are limited because there are no messages sent to them when a player kills another player.
My suggestion is simple... that the server sends this message to remote admins, but doesn't log it in the console log files (since kills are already logged.)
ex: "(A) Lunerfox killed (B) ElephantHunter with knife."
The letter in parentheses represents the teams (Alpha, Bravo, Charlie, Delta.) Since the gamestat is only retrieved periodically, and sometimes bugs occur when changing teams, I recommend it.
Implementing this could save MM time by letting script writers create more advanced scripts. For example, they could easily write a script that kicks teamkillers.
My suggestion is simple... that the server sends this message to remote admins, but doesn't log it in the console log files (since kills are already logged.)
ex: "(A) Lunerfox killed (B) ElephantHunter with knife."
The letter in parentheses represents the teams (Alpha, Bravo, Charlie, Delta.) Since the gamestat is only retrieved periodically, and sometimes bugs occur when changing teams, I recommend it.
Implementing this could save MM time by letting script writers create more advanced scripts. For example, they could easily write a script that kicks teamkillers.