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ctf_cs_militia... just another cs map :D
Soldat Forums - Soldat Maps & Map Making - Quality Maps
May 19, 2006, 7:01 pm

ctf_cs_militia - by Avarax


Ingame Screens:


I am too lazy to write something... Zeeky Boogy Doog!

Map Stats:

2 weeks of work
1228 polygons
441 scenerys
3 healpads
331 KByte Filesize
no botsupport
recommended for RS CTF 3on3 to 7on7
no secrets this time!


next cs map will be inferno...

May 19, 2006, 7:42 pm
Awesome building like always, but that floatin' rock is weird in there. :D
Goin' 2 download and steal some scenery hihii.

May 19, 2006, 7:49 pm
u can take the avarax letters scenery... not the rest ;P


sure you can :D

Deleted User
May 19, 2006, 9:39 pm
Well aparantly you are not lazy enough to make kick ass maps.
Good job. looks fun!

May 19, 2006, 10:33 pm
Nice map again, but 200 mb of my Soldat is your Scenery-gfx =P

Deleted User
May 19, 2006, 10:39 pm

Mmm, this map is very nice. I was a tad skeptical about the huge floating rock, but i like it. Gameplay's nice, as usual.

May 19, 2006, 10:49 pm
well he is there in the original... just not floating, but i didnt want to make a huge pillar or a giant wall of rock scenery in the background... tried, but the result was just ugly. it must be there, it prevents red from perfoming overpowered attacks from above and reduces roofs tactical use too sniping only... :)

May 19, 2006, 10:49 pm
Do you make all your scenery?

You already have my comments on this map, not much was changed, the floating rock seems odd tho.

May 19, 2006, 11:00 pm
no but i made some...

May 19, 2006, 11:38 pm
Obviously, he didn't make any of the RiR sceneries.

Wonderful by the way.

May 20, 2006, 1:57 am
Awsome map! I love the polytank. The only real flaw is the boxes are too opaque.

May 20, 2006, 2:20 am
is it a polytank I never got the answer...some of that looks like scnery?

May 20, 2006, 3:24 am
too bad that entrance to the sewers all the way to the left shouldn't be there ;) it should be next to the house instead :P

edit: aside from that, the map is really nice (just looked at the ingame screenies). makes me want to play it since militia is one of my favorite CS maps

May 20, 2006, 6:56 am
He said the tank is a combo of each. The larger parts are polygons, the smaller ones are doesn't collide and the smallest (wheels) are scenery.

I really like the map, it's good to see that you thought about gameplay issues and made the appropriate fixes. But that rock... kidding, kidding, the rock is okay. Is it obvious it isn't being held by anything while in-game?

May 21, 2006, 5:07 am
Yes!!!!!!!!!! I need scenery And this map has plenty. Thx

May 21, 2006, 5:47 am
Another addition to the cs series, you should waypoint them, that twould be cool.

Deleted User
May 21, 2006, 11:19 am
[CENSORED]ing awesome map Avarax. As always.
Love ur work. <3

May 21, 2006, 11:54 am
hm, i'm not good at waypointing... i'd be glad if someone would waypoint my whole mappack...

May 23, 2006, 2:15 pm
It is nice to see how you can "translate" Counter-Strike's 3D maps in Soldat's 2D ones :D
You already became a pro at it ;)

(I suggest you remake your cs_assault map xD)

Deleted User
May 23, 2006, 2:50 pm
This map looks delicious.

May 27, 2006, 4:12 pm
I like how u wrote ur name

May 28, 2006, 12:31 pm
first server (finally -.-) to play this map on:


June 8, 2006, 10:40 am
I have a question.Does the rooftops have windows that can be broken like in the original c.s map?