Allright, so i make a map in polyworks, and it looks like this:
http://img129.imageshack.us/my.php?image=untitled1hd.gif
But when i compile it, and play it, it looks like this:
http://img129.imageshack.us/my.php?image=untitled24kh.gif
The Ground becomes fuzzy and looks like everything is like grass
any idea on how to prevent that?
http://img129.imageshack.us/my.php?image=untitled1hd.gif
But when i compile it, and play it, it looks like this:
http://img129.imageshack.us/my.php?image=untitled24kh.gif
The Ground becomes fuzzy and looks like everything is like grass
any idea on how to prevent that?