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CTF_Rolling Hills - Return to the Soldat Community
Soldat Forums - Soldat Maps & Map Making - New Maps
nfsjunkie91
May 27, 2006, 1:02 am
Hey all! As I posted before, I am not dead! Hoo-rah!

Anyway, I started this map about 2 weeks before I stopped playing Soldat, and didn't finish it until today. Anyway, here's the usual crap.

Map waypointed, shaded, and includes AWEZOME light effects. No polybugs I detected, so enjoy! (I might add more scenery later)

[IMAGE]
[URL]

P.S. Forget how to use URL Links on the forums right. :S

rabidhamster
May 27, 2006, 1:08 am
"AWEZOME light effects" Not really :(

Use more than one layer of polygons for better poly shading. Instead of the ground and platforms having a polygon thickness of one, up it to at least two. Personally, I like a thickness of three or four.

nfsjunkie91
May 27, 2006, 1:11 am
*AWEZOME SARCASM :P*

Tips well-taken.
That's why I didn't release it... hmmm...

Mothafix
May 27, 2006, 7:59 am
You could add maybe one road to up there and add some scenery. And not really awesome light sceneries as RH said.

Flying_Dutchman
May 27, 2006, 8:20 am
There's a chokepoint in the middle, where the teams are forced to clash. Nothing wrong with that, but red could have a slight advantage because of the hill.

Ivel
May 27, 2006, 3:56 pm
Add some scenery, and shade [although dont think that im being cocky, cuz i dont make maps except for climbing and dodgeball]. But for a person who like stops playnig soldat, i guess its not bad