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DM/PM/TDM/RM - Archara - Not waypointed
Soldat Forums - Soldat Maps & Map Making - New Maps
Unlucky 13
June 3, 2006, 4:20 am
OK, this is my first attempt at shading, and it's been a long time since trying my hand at mapping. The map is fairly small, maybe good for a few players (if someone could comment on how many this would be fit to play with, It'd be greatly appreciated). One thing: I really want to get better at this, so constructive criticism is very welcome.

Well, here's the map.
Overview:
[IMAGE]

Right-click => Save Target/Link As for the map

Moment of truth... *hits post*

Chrono
June 3, 2006, 4:36 am
I like those scenerys, I think that the background is too opaque. Also, u gotta add more scenery. And it's also kinda empty.

shoover
June 3, 2006, 5:33 am
I agree with chrono.

Its pretty good map. It needs just another polygon or a spawn point with a polygon sitting on the wall on the bottom right. A huge open space isnt a good thing.

MOFO NOFO
June 3, 2006, 3:39 pm
Omg you made a map and didnt tell me! Now im not gona tell you bout my map ;D

This map is fairly good, but i just see it to be a little... empty..
Love the red ;)

Treak
June 3, 2006, 4:34 pm
Hmm i haven't loaded it but in the overview these shadows look wired

but its pretty nice

Eagles_Arrows
June 3, 2006, 4:42 pm
Layout does not promise great gameplay IMO. And the shadows do look weird.

Add a light source!

Deleted User
June 4, 2006, 3:19 am
rather odd, but looks fun and cool

kalatix
June 5, 2006, 8:07 pm
Hmmm... I'd say it looks really good for a one-on-one or around 4 player dm/tdm. Try making the platforms smooth around the edges. Scenery is nice too :) I like it, though.

Unlucky 13
June 6, 2006, 6:42 am
Thanks for all the comments guys. I didn't think this map would get too good a reception, but it seems it's come through OK :D

When I have time I might take the time to implement the ideas people have brought up.

Keron Cyst
June 7, 2006, 2:32 am
Try sticking a ledge on the eastern wall. That should improve gameplay.

And I'm not sure what kind of atmosphere you were trying to obtain, but I don't think a few colliders of crates would hurt ;-)