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Suggestion list (+reply mail by Michal)
Soldat Forums - Soldat Talk - Game Improvements / Suggestions
b00stA
October 4, 2003, 3:40 pm
I mailed Michal some ideas we/I had and today I received the response. I'm posting this here so we can discuss a few points:
Me in email - Michal - me normal

> 10.
> A server-side option like Friendly fire:
> Your own projectiles, grenades etc. DO NOT hurt yourself.
> Maybe automatically turned off in realistic mode.
> This would promote doing cool tricks with grenades and M79 :)
> (I can't think of a short name for this.. any suggestions?)

10. Hm, didn't see any game with this kind of option. Players might get confused with it. Well, I'll think about it.... (something to post on the forums?)
The QuakeIII mod "Rocket Arena" has this option afair. Of course this would be disabled by default but I can imagine servers with this enabled for doing tricks and/or searching polybugs. The confusing part.. well as long as self-damage is the default, it shouldn't be a problem because it's not a negative thing if it's turned on. (Unlike Realistic mode where you better know that it's enabled :P)
Oh, and I've got the name for it now: No self damage (oh, I'm so smart [B)])

> 11.
> Again, a server-side option. This idea is very experimental:
> - You don't get frags for every killed soldier, that means everytime you
> hit
> someone with your weapon you get +points with the damage value of the
> weapon.
> Normal: You spray your whole magazine on someone and then somebody else
> only needs one shot
> to kill him. With this option you'd get points according to your
> weapon/hit ratio.
> - (This is even more experimental:)
> Soldiers do not die from your shots. You could only die from your own
> stuff (except #10=TRUE :P)
> Faster gameplay, non-stop. Obviously, it would suck in Rambomatch,
> Pointmatch, CTF and Inf because
> you can't get the flag back.> I repeat: very experimental but I like the first point of it.. the result
of
> a match would be more appropiate
> and it COULD some kind of encourage people to use automatics.
I REMOVE the last part of the suggestion because it's plain stupid. Tiredness = bad.

11. I don't think this would be good. The funniest thing in Soldat is...
DYING! :)) I want to KILL other players not get abstract points.
Even for the players that like to collect points it would not be fun. If
players would not die every fight would end up with everyone standing in
front of each other and firing. Nobody would move, just shoot. Believe me it
would not be fun.
Michal, I DO believe you that :) but what about this feature WITH dying? (I admit, it's till pretty experimental..)

> 12.
> Record function
> Just like the demos in Quake 3. You type "/record" and Soldat starts
> recording to "Soldat\Demos\Demo_001.sdo"
> (.sdo = Soldat Demo?). "/record " would let you specify your own
> file name.
> Now to the recording itself:
> Soldat saves all actions to the file. This includes movement, shooting,
> reloading, chatting, capturing, scoring, winning,
> returning etc. EVERYTHING that is being sent/received to/from the server
and
> you (client).
> You might be able to disable recording team/public talk but everything
else
> should be recorded completely.
> So, now we've recorded a little match with all data we need to "recreate"
> the game and replay it.
> "/stop" or maybe "/record stop" (I feel so stupid suggesting these
> commands.. obvious stuff...).
> Now the demo has been completely saved. The file size prolly is small
(since
> it's only coordinates etc.).
> Ok, now let's play the thing. "/play" would let you choose from all the
> demos you have in your demo
> directory (like next/previous map change thing). What "/play "
> does, is not too hard to think of ;)
> Now that we're playing the demo, we would want to change the POV (point of
> view). This is done like in the spectator mode:
> Left mouse = Skip player (following him) and Right mouse = Free-Camera.
> Indeed, this would be a GREAT improvement (I (and prolly all the veterans
> that care) have been waiting for this for some time now).
> But there's one more thing.. "/export ". Ok. Soldat
> replays the demo again but it takes
> screenshots per second. So in the end you have damn many bitmaps with a
> counter: "_00001.bmp".
> This is where Soldat "retires". Thanks Soldat :)
> Now that we have this sequence of bitmaps, we take a tool like
"Bitmap2Avi"
> and make a real video out of it.
> Pros:
> - you don't need a good computer anymore to make Soldat videos /
> independent framerate for videos
> - ability to store Soldat moments, clanwars etc. without lagging of the
> game (you could record EVERY match you played)
> - small file size (ok, the raw file might become like 2MB but since it's
> text, it could be zipped down like a .txt)
> - show newcomers tricks, tactics etc. (basic jumping/jetting etc.)
> - cheat reporting (so you have real proof)
> - bug reporting (You could really view the bug happening)
>
> Cons:
> I can't think of any except that you have to work a lot to realize this.
But
> really, it IS worth the work.
>
> Btw, I think the the /record function should be limited or disabled in the
> unregistered version. Like it could PLAY demos from others
> but when you record it would be limited to 10 seconds. You get to try it
and
> have one more BIG reason to register ;)

12. Yes it's one of Soldat "must-haves". I tried to implement this a year
ago or so but I ended up with a demo file as large as 200MB with 10 seconds
of gameplay. Now I have more experience so I might give it a try again. The
benefits of this are BIG.

Hell, I would even pay a extra fee just for this single feature ;)
Now, what do you guys think?

Ta-2
October 4, 2003, 4:05 pm
Serious stuff. Michal if u do this, we will see alot of #Kekkonen movies in future...

3rd_account
October 4, 2003, 5:12 pm
Yea the recording-idea would be kinnkyass sweet, enough reason for me to register.. hear that Michal? :)

Hitman
October 4, 2003, 8:29 pm
The Recording Idea is the best idea I have heard so far. It would be really cool if we could have that. But the only problem is is how long would it take Michal to make it, cause as he said, last time he tried he ended up with a 200mb, 10 second movie. I am not saying he can't do it, but just how long it would take.

?
October 4, 2003, 8:38 pm
yeah i have to agree with everyone else teh recording idea rocks

Outcast
October 4, 2003, 8:52 pm
If you do this, am gonna start selling my video for server admins/web space/ cd keys/so on.... :P

kkazican
October 5, 2003, 12:17 am
Woohoo I could record my horrible defeats in dm.

:thumbs up:

eyic
October 5, 2003, 12:44 am
hoora for michal :)
this would be really cool, too bad i cant register :(

Social Poison
October 5, 2003, 1:39 am
Steal your mom's credit card and quit your whining!!

BManx2000
October 5, 2003, 2:10 am
Yeah, that would certainly be a good idea :P
I don't think anything big like this should be made registered only, or soldat will truly become shareware, and people will moan. I don't wanna be left out of the fun just because people like me can't register for whatever reason (mom) [V]

eyic
October 5, 2003, 2:14 am
SP, I dont want to steal, I mean god shes my mum, and if she wont let me do somthing then thats her decision, she owns me, and NO I dont to steal money from my mum, shes already struggling with money :|

Middlemoor
October 5, 2003, 6:02 am
We'll be able to have video mixes showing cinematic moments of ownage! ;-)

fUnKy_cHiCkEn_01
October 5, 2003, 9:08 am
soldat would b really kool if you added an m-16 and assigned it to 0 in the weapons menu. Ive been trying to do it myself but to no avail.
An m-16 would be kool.

Darac
October 5, 2003, 11:03 am
well i have to say.... there are a lot of game play improvments that he could make before implementing a replay feature... maybe adding tanks and water first. then the replays would be even better! lol

b00stA
October 5, 2003, 11:35 am
I suggested that the /record function would work but limited. Like 10 seconds or more. Playing Demos would of course work without any limitations.. hmm or just make it available for everybody, I don't care.

Funky Chicken, thanks for posting a random suggestion in a topic that has nothing to do with your post.

eyic, don't you have a bank account where you have access to? I have one with my own card and another one with my savings.. I have access to both and I can transfer money without a fee..
Any relatives? Friends? Friends of your parents? Just give them 9$ -.-

Sky
October 5, 2003, 1:30 pm
Ok, this is what I wonder. Now, if you can watch a game and play in it at less than 3kbs, why the hell, much more HOW THE HELL could the file be 200MB if it was just what you recieved/sent?


Or was he going to actual video/bmp files?

b00stA
October 5, 2003, 1:41 pm
Hehe, I wondered about that too.. but Michal says he has more experience/skill now and that he will try again.

And yes, you actually would just have to store the data being sent between you and the server :)

Hitman
October 5, 2003, 1:56 pm
I don't know what all this technical stuff means, but does it mean that Michal will be able to do it?

eyic
October 5, 2003, 2:11 pm
nah bootsa i dun have my own card, my mum just gives me pocket money and puts it into the bank, and im not even allowed to spend it..

3rd_account
October 5, 2003, 2:53 pm
Borrow 9$ and say you'll give her intrest next month.

b00stA
October 5, 2003, 4:38 pm
quote:Originally posted by Hitman
I don't know what all this technical stuff means, but does it mean that Michal will be able to do it?


He said he'll TRY now that he has more experience (one year has passed..). I HOPE Michal learned much :>

Avskum
October 6, 2003, 3:43 pm
Oh yes sweet recording feature, that would bring so much happiness.
But the idea of more restrictions for the unregistered, No!. I think that just would scare away a whole lot of people from even testing the game.
The registration fee should be something symbolic, or what to call it. To show appreciation.
So what does the rest of you think?

Freshmaker
October 6, 2003, 4:01 pm
i want that record thing in 1.2 i want do some trick videos

swanofnever
October 6, 2003, 9:02 pm
hey,
i think a lot of people are really underestimating how big a pain a record-feature is.

you pretty much have to plan for demo recording/playback from the beginning of the project, it's not something you can easily add later. (at least not without having to redo everything).. and in terms of cost/benefit.. is it really THAT important?

if you really want to watch demos, why not just a screencap app? i just don't see the big improvement which built-in demo recording would have over an .avi....

also.. why would i even WATCH someone playing soldat when i could play it myself? ;p

raigan

Kamikaze_Ninja
October 6, 2003, 9:07 pm
Im guessing u haven't seen any soldat videos yet :-p

NightCabbage
October 7, 2003, 3:57 am
Recording would be cool :P

And b00sty I'm guessing that experimental idea of getting point for damage is the same kinda thing that mechwarrior 4 has. It sorta softens the blow for when someone steals your kill :P

Oh, and because you get more points for a kill, people die just as often as normal =)

Donnie
October 7, 2003, 6:38 am
What more can u say about recording then F*CKING GREAT =)

b00stA
October 7, 2003, 3:33 pm
quote:Originally posted by swanofnever
hey,
i think a lot of people are really underestimating how big a pain a record-feature is.

Michal already tried it, that means he likes the idea himself and said he'll try it again..

quote:you pretty much have to plan for demo recording/playback from the beginning of the project, it's not something you can easily add later. (at least not without having to redo everything).. and in terms of cost/benefit.. is it really THAT important?
Nobody said it was easy but worth a try. Redo everything? I don't think so. If I was Michal (good lord :P) I would implement this into the function that sends/receives those game coordinates. He could just save the packets sent/received in a changed format and reconstruct a game.. it's still much work though.

quote:if you really want to watch demos, why not just a screencap app? i just don't see the big improvement which built-in demo recording would have over an .avi....
I'm already doing this. I made 3 movies (2 of them really small..) captured with Fraps. Big improvement? File size a LOT smaller. No extreme HD/CPU usage (You know.. not everybody has high-end computers), therefor recording without any problems like low FPS rates. Also you could move and follow every player unlike in capped movies. Easily exchanging demos for beginners etc. Cheat and bug reporting. Isn't that good?

quote:also.. why would i even WATCH someone playing soldat when i could play it myself? ;p
I will just leave that uncommented.