They're certainly varied and very interesting, but they do have their faults that could do with addressing.
Outpost has a stationargy gun that renders red team very helpless. The area around this SG and outside red's spawnpoint could also do with more places to take cover from campers, as it often ends up an unbreakable bottleneck.
Fortress is a grand idea of a map, but i imagine it was designed for a larger amount of players than is comfortably possible for most servers. Otherwise, grabbing the flag and taking off is far too easy even for new guys. And the path's to the white flag is easily camped by barrets. If white isn't camped, red team is often garanteed a quick win.
Abel also suffers from an ill-placed SG (even with 1.2 in mind i'd imagine it over-dominating), could do with more points of cover on the hill, and theres a rather pointless area below and to the right of blue's spawn that no one practically uses.
How about we get some ideas rolling as to how any of these maps could be improved? Some map makers could maybe edit it up and put them forward to michal... [:O]
Outpost has a stationargy gun that renders red team very helpless. The area around this SG and outside red's spawnpoint could also do with more places to take cover from campers, as it often ends up an unbreakable bottleneck.
Fortress is a grand idea of a map, but i imagine it was designed for a larger amount of players than is comfortably possible for most servers. Otherwise, grabbing the flag and taking off is far too easy even for new guys. And the path's to the white flag is easily camped by barrets. If white isn't camped, red team is often garanteed a quick win.
Abel also suffers from an ill-placed SG (even with 1.2 in mind i'd imagine it over-dominating), could do with more points of cover on the hill, and theres a rather pointless area below and to the right of blue's spawn that no one practically uses.
How about we get some ideas rolling as to how any of these maps could be improved? Some map makers could maybe edit it up and put them forward to michal... [:O]