Outcast
November 28, 2003, 10:18 am
After you already kill 5 people without diing you go into frenzy mode and you get health bonus for every next kill, lets say with 6th kill you get 25% health restored, with 7th 35%, with 8th 50%....or maybe increase weapon strenght power by the same amount...I think that would be a nice addition.....rawr...
that fuking sniper
November 28, 2003, 10:37 am
Only if its an option, though. I wouldnt like seeing this on a clan match, but I guess its ok for DNA as far as I'm concerned...
b00stA
November 28, 2003, 7:13 pm
So basically, the good players only get better.
Outcast
November 29, 2003, 10:32 am
basically yes, but as an option as tfs said, it would be fun fun fun :)
b00stA
November 29, 2003, 10:41 am
Ok, I'd like that idea IF it worked like this:
You kill some people without being killed.
You get your health restored a bit BUT you get marked or something, so people know you're that guy who keeps spawnkilling them :)
Like the player indicator but for the "frenzy guy".
Outcast
November 29, 2003, 11:00 am
Yeah i was thinking bout that....you get somethn like berserker over your head, just different :P
frogboy
November 29, 2003, 11:06 am
You should just have some sort of symbol above your head, like a skull or something.
Wasp_
November 29, 2003, 11:11 am
Berserk mode is enough for me thank you...
Outcast
November 29, 2003, 11:25 am
You actually play with bonuses? heh, this isnt something you pick up, this is something you earn while playing....
?
November 29, 2003, 5:01 pm
wow man thats a great idea!!
systemfeind
November 29, 2003, 5:13 pm
why should the good players get bonuses? in the end they are undestructable? omfg that would be an unfair mode and new soldat players wont have a chance.
Tha Doggfather
November 29, 2003, 6:20 pm
would encourage camping, especially with barret.
peemonkey
November 29, 2003, 7:02 pm
make it so you have to kill a certain number of people in a certain time frame, so that a camper wouldnt get it, an attacker would...and once you got it...it wouldnt go away...twould be 1338(leeb)
Outcast
November 29, 2003, 8:39 pm
yeah sure, inderstructable, how many times to you see some1 kill 5 people without diing, i sure dont it a lot.....and it would be OPTIONAL anyway.....
frogboy
November 29, 2003, 9:43 pm
Yeah, keep it away from anyone who goes prone.
systemfeind
November 29, 2003, 9:49 pm
quote:how many times to you see some1 kill 5 people without diing, i sure dont it a lot
the u are one of those not so skilled soldiers ;)
me often kill more than 5 people on not extreme full servers and so it would be unfair if i get a bonus for it
Outcast
November 29, 2003, 9:56 pm
I can go on certain servers and kill 20 people without diing, and i can sure kick the hell outa you, but am not into that kinda [:-censored]. I play on dnagames and thats it. And you try getting 5 kills in a row on dnagames when its full....its not that easy.
systemfeind
November 29, 2003, 11:02 pm
lol itsa forum, i only said my opinion, no need for battle :P
NightCabbage
November 30, 2003, 2:33 am
Biggest problem would be:
It would encourage the use of one shot kill weapons...
Barret, m79, LAW, knife, etc :)
frogboy
November 30, 2003, 3:08 am
But those weapons (except for knife) take a long time to reload. And people don't like the knife for some reason. Most people use the LAW.
Leo Da Lunerfox
November 30, 2003, 9:45 am
One question:
Would team kill count as one kill? i know that not many servers have team kill, but someone could cheat by letting one person shoot the other person purposly. Then the person would have like 5000% power and hp increase or something...that would sux...
Dathker
November 30, 2003, 3:15 pm
...yea outcast so can a lot of people...like me...and that would be way too easy when you get so manny kills and no health lost cuz then you whould have like 1 shot kill eventually with aug or sumthing....this would be completely unfair to n00bs...but then again...who cares about the n00bs??
Outcast
November 30, 2003, 3:46 pm
I mean one or the other.....not both together....
Spectral
November 30, 2003, 3:48 pm
not bad idea, just worried bout spawnkilling
SoldatStriker
November 30, 2003, 9:47 pm
A powerup that you earn? Maybe if Soldat were an RPG, but otherwise it gives players incentive to be lazy after so many kills. If anything you should give a bonus to someone who's died 5 times in a row, within a timeframe. Skilled players don't need a boost; that's what skill is for.
Leo Da Lunerfox
December 3, 2003, 4:59 am
Make it a "Vengence" powerup, instead of Frenzy...haha
but i don't really like the idea, i mean, just think, 1 shot kill MP5 on Arena 2 with 20 other people....that would sux....
Also, if you get a powerup by dying, then everyone would just push /kill or get killed or something like that...
frogboy
December 3, 2003, 6:02 am
Yeah, but there would be some kind of limit on strength probably. How about making it time-limited, like it gives you extra power for about 1 minute.
MikeShinoda.pheonix
December 3, 2003, 7:01 am
I think that a mode going the opposite way like a handicap would be cool like the more ppl you kill you start to fatigue or something like you slow down or something of the essence. or you get hurt more...maybe? That would lessen camping AAAANNNNND would make good practice for 133t players like me[;)]
MikeShinoda.pheonix
December 3, 2003, 7:05 am
o yea and ppl wouldnt try to die from your fire because it would make them lose the match. sounds like a good idea to me ... anyone anyone????