ALTHOUGH it's version 1.1.5, this proggy is also compatible with soldat 1.2 (and followings)
This program handles with so called MOD-Files, that contain information about the files that should be replaced and the ones that replace the others.
To make such a MOD-File, start the prog, click on 'Create MOD-File' and switch the directory, the Mod is lying in. (this directory has to be in your Soldat-Folder ( best in that 'Mods\' folder ). then enter the Mod's name. click on ok, and the prog will automatically create the MOD-file (One in the Mods directory and one in the 'Mods\MOD-Files\' folder).
To activate a mod, click on 'activat Mod' and select the MOD-file of the mod you want to activate. Either in it's directory or in the 'Mods\MOD-Files\' folder. Before you can do this, you have to create a MOD-File of the Mod.
To deactivate all Mods that were activated with this program, click on'deactivate Mod'
DOWNLOAD : [URL] (enable pop ups!!!)
alternative :
[URL]
This program handles with so called MOD-Files, that contain information about the files that should be replaced and the ones that replace the others.
To make such a MOD-File, start the prog, click on 'Create MOD-File' and switch the directory, the Mod is lying in. (this directory has to be in your Soldat-Folder ( best in that 'Mods\' folder ). then enter the Mod's name. click on ok, and the prog will automatically create the MOD-file (One in the Mods directory and one in the 'Mods\MOD-Files\' folder).
To activate a mod, click on 'activat Mod' and select the MOD-file of the mod you want to activate. Either in it's directory or in the 'Mods\MOD-Files\' folder. Before you can do this, you have to create a MOD-File of the Mod.
To deactivate all Mods that were activated with this program, click on'deactivate Mod'
DOWNLOAD : [URL] (enable pop ups!!!)
alternative :
[URL]