Hi guys,
I'm a fairly regular Soldat player. One thing I've noticed is the lack of diversity as far as Servers go. I think that this Michael dude should license the server code under the GPL, then people who have the time can write (better?) servers for different platforms.
Also something that should be done pretty fast is a web admin for the server. If Michael could release some info on the protocol, anyone could knock up a portal in a jiffy. I dunno whats up with this "running a dedicated server on linux and controlling it from windows" nonsense. Why not go platform-independant?
Oh yeah, the /Addbot command needs to be fixed up too. Add a second arg to set which colour the bot is on, in teammatch and CTF that is.
AND.. one more thing :). The -Join command line arg should have password support too. I wrote a quickie prog in VB that uses the shell to start Soldat with my ip and port. I usually give this to my friends when I play them so I don't have to use the lobby etc. However I would like to password protect my private games too. This is merely a "comfort" feature that could be added.
Sambo
Just for clarification, when I say source code, I mean the SERVER code. I don't want anyone flaming me about how I shouldn't ask for the game source.
When I say web admin system I mean a portal made in PHP/PERL/whatever that allows you to log in to a running server and control it from there. All that would be required on Michaels side is tweaking the Remote Admin system a bit. I think the system should be done using a username + password system. Instead of typing a certain player's name in.
I'm a fairly regular Soldat player. One thing I've noticed is the lack of diversity as far as Servers go. I think that this Michael dude should license the server code under the GPL, then people who have the time can write (better?) servers for different platforms.
Also something that should be done pretty fast is a web admin for the server. If Michael could release some info on the protocol, anyone could knock up a portal in a jiffy. I dunno whats up with this "running a dedicated server on linux and controlling it from windows" nonsense. Why not go platform-independant?
Oh yeah, the /Addbot command needs to be fixed up too. Add a second arg to set which colour the bot is on, in teammatch and CTF that is.
AND.. one more thing :). The -Join command line arg should have password support too. I wrote a quickie prog in VB that uses the shell to start Soldat with my ip and port. I usually give this to my friends when I play them so I don't have to use the lobby etc. However I would like to password protect my private games too. This is merely a "comfort" feature that could be added.
Sambo
Just for clarification, when I say source code, I mean the SERVER code. I don't want anyone flaming me about how I shouldn't ask for the game source.
When I say web admin system I mean a portal made in PHP/PERL/whatever that allows you to log in to a running server and control it from there. All that would be required on Michaels side is tweaking the Remote Admin system a bit. I think the system should be done using a username + password system. Instead of typing a certain player's name in.