The bullet statistics are awesome, however there are 2 things I noticed:
1. If you kill someone, the statistics appear. However if you shoot his dead body again, the statistics will be "updated". This can be quite confusing, as the numbers just keep changing if you're using an automatic. I suppose it should stay at the final killing bullet.
2.
[IMAGE]
I was playing on the circle ricochet map from last beta with Kazuki and we tried killing with lots of ricochets. Well, it works fine (6 seconds :) however the distance is wrong.
Do you measure the distance from the current position of the player and the position of the body? Maybe you could change that somehow.
1. If you kill someone, the statistics appear. However if you shoot his dead body again, the statistics will be "updated". This can be quite confusing, as the numbers just keep changing if you're using an automatic. I suppose it should stay at the final killing bullet.
2.
[IMAGE]
I was playing on the circle ricochet map from last beta with Kazuki and we tried killing with lots of ricochets. Well, it works fine (6 seconds :) however the distance is wrong.
Do you measure the distance from the current position of the player and the position of the body? Maybe you could change that somehow.