here we go again...
This time the concept is more dm'ish and still enables some tactical play.
red / blue dots = spawns
yellow dot = yellow flag spawn
area with green fog = hurts
Download
http://www.denacke.net/Dibo/maps/htf_Nuclear.PMS
Screen:
http://www.denacke.net/Dibo/maps/htf_Nuclear.jpg
A little concept listing of all 3 htf maps by now
(+ to +++++, my own subjective view)
htf_FirstBlood
Tactics: +++++
Speed: ++
Size: ++++
DM: +
htf_Tower:
Tactics: ++++
Speed: ++++
Size: +++
DM: +++
htf_Nuclear:
Tactics: ++
Speed: +++++
Size: ++
DM: ++++
This time the concept is more dm'ish and still enables some tactical play.
red / blue dots = spawns
yellow dot = yellow flag spawn
area with green fog = hurts
Download
http://www.denacke.net/Dibo/maps/htf_Nuclear.PMS
Screen:
http://www.denacke.net/Dibo/maps/htf_Nuclear.jpg
A little concept listing of all 3 htf maps by now
(+ to +++++, my own subjective view)
htf_FirstBlood
Tactics: +++++
Speed: ++
Size: ++++
DM: +
htf_Tower:
Tactics: ++++
Speed: ++++
Size: +++
DM: +++
htf_Nuclear:
Tactics: ++
Speed: +++++
Size: ++
DM: ++++