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Broken cluster nades and vote map bug
Soldat Forums - Misc - Soldat Beta Testing
Deleted User
June 13, 2005, 4:50 pm
Firstly, if you stand on the top of a high map (htf_Tower by grand_diablo works well), with cluster grenades, jump off and throw a grenade in the air above you. Fall to the ground - when the nade reaches a certain speed falling, it disappears. For other people, they see the nade hit the ground and explode, but it doesn't create any smaller nades. I recorded a demo, you can see the nades hit the ground but fail to create any smaller nades.

Also, if you vote a map, but press backspace when it asks for you to type a reason, the Type reason for vote: message is still on the screen but everything else has cancelled. This message doesn't go away, and if you leave the game and rejoin, it's still there. You have to restart Soldat for it to leave. Screenshot.

Sorry if either of these bugs have been reported already.

grand_diablo
June 13, 2005, 5:03 pm
Mhh I dont think there should be a reason for mapvotes, just for kickvotes only, so the "reasoning" could be removed for mapvotes imo

N1nj@
June 13, 2005, 9:15 pm
grand_diablo: that's what I said, but look what michal said to me >.<

http://www.soldatforums.com/topic.asp?topic_id=24363