( search forums )
Dibo's weapons mod
Soldat Forums - Misc - Soldat Beta Testing
grand_diablo
July 25, 2005, 2:24 am
We just tried my weapons mod and most of those playing felt quite satisfied.

- Ruger is now balanced with autos
- MP5 is balanced too
- M79 should be equal too now
- the socom is now what it should be: a secondary wep

the only things that were left were deagles which I weakened slightly too much and the minimi which I also weakened. So I overworked it a bit, and this are the latest (yet untested) settings. I think Im on a good way.

-> Latest additions:
- increased minimi damage after radically decreasing it
- increased minimi fire interval a bit, also after decreasing it
- increased MP5 bullet speed slightly for having the fireinterval and dmg nerfed

// :: grand_diablos Balance mod

[USSOCOM]
Damage=149
FireInterval=12
Ammo=12
ReloadTime=70
Speed=190
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1

[Desert Eagles]
Damage=171
FireInterval=20
Ammo=7
ReloadTime=105
Speed=194
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1

[HK MP5]
Damage=108
FireInterval=7
Ammo=30
ReloadTime=100
Speed=192
BulletStyle=1
StartUpTime=0
Bink=-22
MovementAcc=1

[Ak-74]
Damage=117
FireInterval=11
Ammo=40
ReloadTime=150
Speed=242
BulletStyle=1
StartUpTime=0
Bink=-35
MovementAcc=1

[Steyr AUG]
Damage=75
FireInterval=7
Ammo=30
ReloadTime=113
Speed=262
BulletStyle=1
StartUpTime=0
Bink=-35
MovementAcc=1

[Spas-12]
Damage=119
FireInterval=33
Ammo=7
ReloadTime=175
Speed=148
BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=1

[Ruger 77]
Damage=241
FireInterval=35
Ammo=4
ReloadTime=84
Speed=322
BulletStyle=1
StartUpTime=0
Bink=15
MovementAcc=3

[M79]
Damage=165000
FireInterval=6
Ammo=1
ReloadTime=180
Speed=115
BulletStyle=4
StartUpTime=0
Bink=13
MovementAcc=3

[Barret M82A1]
Damage=495
FireInterval=235
Ammo=10
ReloadTime=300
Speed=550
BulletStyle=1
StartUpTime=0
Bink=71
MovementAcc=6

[FN Minimi]
Damage=83
FireInterval=9
Ammo=50
ReloadTime=250
Speed=257
BulletStyle=1
StartUpTime=0
Bink=-35
MovementAcc=2

[XM214 Minigun]
Damage=50
FireInterval=4
Ammo=100
ReloadTime=366
Speed=282
BulletStyle=1
StartUpTime=50
Bink=-8
MovementAcc=1

[Flamer]
Damage=1000
FireInterval=6
Ammo=200
ReloadTime=5
Speed=105
BulletStyle=5
StartUpTime=0
Bink=0
MovementAcc=1

[Rambo Bow]
Damage=1200
FireInterval=10
Ammo=1
ReloadTime=25
Speed=210
BulletStyle=7
StartUpTime=0
Bink=0
MovementAcc=1

[Flamed Arrows]
Damage=800
FireInterval=10
Ammo=1
ReloadTime=39
Speed=180
BulletStyle=8
StartUpTime=0
Bink=0
MovementAcc=1

[Combat Knife]
Damage=215000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=60
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1

[Chainsaw]
Damage=2100
FireInterval=4
Ammo=30
ReloadTime=65
Speed=70
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1

[M72 LAW]
Damage=150000
FireInterval=30
Ammo=1
ReloadTime=540
Speed=240
BulletStyle=12
StartUpTime=20
Bink=0
MovementAcc=1

[Punch]
Damage=33000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=50
BulletStyle=6
StartUpTime=0
Bink=0
MovementAcc=1

[Grenade]
Damage=150000
FireInterval=80
Ammo=1
ReloadTime=20
Speed=50
BulletStyle=2
StartUpTime=0
Bink=0
MovementAcc=1

[Stationary Gun]
Damage=180
FireInterval=10
Ammo=100
ReloadTime=366
Speed=360
BulletStyle=14
StartUpTime=0
Bink=0
MovementAcc=1