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Bug in ctf_Crashed
Soldat Forums - Misc - Soldat Beta Testing
-RaveN`tP-
August 3, 2005, 10:46 am
There's a small bug in ctf_Crashed. At the spawnpoints there are those little platforms... you can stand on the one at the blue spawnpoint but you fall through the one at the red spawnpoint... can't believe that this was intended...


grand_diablo
August 3, 2005, 11:20 am
Crashed needs different spawns anyway. Those platforms seem to be there, just to avoid the parachutes, but ppl can get up there with the flag and are almost unreachable there.

Michal Marcinkowski
August 3, 2005, 11:44 am
ctf_Crashed will be removed in the final version. So will be chernobyl, invasion and storm.

Deleted User
August 3, 2005, 12:38 pm
Ugh, I like Chernobyl..but its worth it, if you're removing Crashed, Invasion and Storm :Q

Michal Marcinkowski
August 3, 2005, 1:14 pm
I like it too but Chernobyl has too much problems with old video cards.

N1nj@
August 3, 2005, 2:52 pm
Ya, like me...I only see half of the sceneries =(

grand_diablo
August 3, 2005, 3:19 pm
btw. what about...

(Quote from original thread: http://www.soldatforums.com/topic.asp?TOPIC_ID=20988)

Glowing Dawn II - a background scenery map

The follower of Glowing Dawn, one of my better known maps, and the first "full" background scenery map (at least I think so).
Recommended for 2-8 players.

- Supports all deathmatch modes
- Botwaypoints

Download (current version 1.0.1)

http://www.denacke.net/Dibo/stuff/GlowingDawn2.zip
Map only: http://www.denacke.net/Dibo/stuff/GlowingDawn2.PMS

(Scenery size unpacked: 480 kb)

[IMAGE]

[IMAGE]



I haven't heard of any technical problems with that map, eventhough it uses a scaled background scenery (Spyder might try if he experiences any problems). Wanna give it a shot? :D


N1nj@
August 3, 2005, 4:58 pm
same goes for that map for me as well, damn my video card...

It was my mistake, the map is working great, I can see everything nicely without any problems. I think I confused the map either with gd1 or last morning which used big sceneries. So I apologize here and please add this map in!

DeMonIc
August 3, 2005, 5:39 pm
I didn't have problems with Glowing Dawn 2 with my old video card, which didn't even run chernobyl.. I vote that Glowing Dawn should get implemented, since it's one of the best deathmatch maps out there.

Cookie.
August 3, 2005, 6:12 pm
Yea I had problems with that on my old computer when I tryed to play originally.. It wouldnt even load >.<


-=Updated Download links -=> http://www.thedomo.net/ctf_Mao.zip *right click save as

Anyways I get one free plug on one of my own maps as well right!?
http://archive.forums.soldat.pl/topic.php?topic_id=25978

>:P

Deleted User
August 3, 2005, 6:28 pm
Hrmh, can I suggest a replacement map too?

grand_diablo
August 3, 2005, 6:32 pm
I actually like ctf_Mao

*swings a pendulum in front of Michal's eyes*
Taaaaake them, taaaaake them boooth!

Cookie.
August 3, 2005, 9:48 pm
Updated with improved waypoints and fixed bugs statues still collide

http://www.thedomo.net/ctf_Mao.zip

Right click save as i believe

Snowden
August 4, 2005, 10:11 am
Why is Crashed being removed? It isn't the best map, but I've never heard anyone complain about it aside from camping (which can be said for most any map). The spawn points are kind of awkward, but it's manageable. I say improve, don't remove...

grand_diablo
August 4, 2005, 12:35 pm
quote:Originally posted by SnowdenWhy is Crashed being removed? It isn't the best map, but I've never heard anyone complain about it aside from camping (which can be said for most any map). The spawn points are kind of awkward, but it's manageable. I say improve, don't remove...


- too big
- sucky spawns
- buggy
- lots of hiding points

there was a lot of complaining actually, but meanwhile no one ever plays that map, so who should complain? :P

m00`
August 4, 2005, 12:45 pm
dam i really like ctf_crashed :(

Snowden
August 5, 2005, 12:00 am
"No one plays it" is absurd, it's in the regular rotation of many servers. Those issues can be improved, just like any of the other recent map overhauls. Improve, don't remove. (No I'm not a mapper and can't do it myself)

grand_diablo
August 5, 2005, 12:43 am
In clanwars its hardly ever played (closer to never than to hardly ever actually)

I dont know any popular and wellknown public where this map is played. It might be part of the mapslist of some default publics where the mapslist wasnt edited, but usually it gets voted then. Too many contras on that map imo.